From 882ebe2b8ec9c4541b7ca7689f0ac406c441faee Mon Sep 17 00:00:00 2001 From: Venugh Date: Tue, 27 Dec 2011 01:04:12 +0100 Subject: Core/World: Convert Execute to PreparedStatement from Battleground random. --- src/server/game/World/World.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/server/game') diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 22dee959955..ea3f86c81b3 100755 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -2734,7 +2734,10 @@ void World::ResetWeeklyQuests() void World::ResetRandomBG() { sLog->outDetail("Random BG status reset for all characters."); - CharacterDatabase.Execute("DELETE FROM character_battleground_random"); + + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_BATTLEGROUND_RANDOM); + CharacterDatabase.Execute(stmt); + for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) if (itr->second->GetPlayer()) itr->second->GetPlayer()->SetRandomWinner(false); -- cgit v1.2.3