From a5502cb7eca20d9a805261abebea9e503b79f018 Mon Sep 17 00:00:00 2001 From: ariel- Date: Sat, 16 Jul 2016 21:38:24 -0300 Subject: Core/Player: fix crash Closes #17073 (cherry picked from commit 028e473ec4693291266770616bcc54b71fefa835) --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 76d990b9f76..6eadba9e31b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -19297,7 +19297,7 @@ bool Player::CheckInstanceValidity(bool /*isLogin*/) return true; // non-instances are always valid - Map* map = GetMap(); + Map* map = FindMap(); if (!map || !map->IsDungeon()) return true; -- cgit v1.2.3