From b06e9cfd41e11b8efed8c1e8abb7899b91897b8d Mon Sep 17 00:00:00 2001 From: Subv Date: Fri, 12 Oct 2012 09:33:34 -0500 Subject: Revert "Core/Entities: Do not create the model twice for a GameObject." This reverts commit 0f166336caaf33eb01cffe19d5bb49f729d8d22d. --- src/server/game/Entities/GameObject/GameObject.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index c9874932e3e..da6e4ef8407 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -217,6 +217,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa SetDisplayId(goinfo->displayId); + m_model = GameObjectModel::Create(*this); // GAMEOBJECT_BYTES_1, index at 0, 1, 2 and 3 SetGoType(GameobjectTypes(goinfo->type)); SetGoState(go_state); -- cgit v1.2.3