From 634b3645d5f2a0752bc389adfd98f56f84cfd838 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sun, 29 Jul 2012 21:40:10 +0200 Subject: Core/Misc: Use proper headers to optimize compile --- src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 6 +++++- src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 2 +- src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 2 +- src/server/game/AI/SmartScripts/SmartAI.cpp | 3 +-- src/server/game/DungeonFinding/LFGScripts.cpp | 3 ++- src/server/game/DungeonFinding/LFGScripts.h | 2 +- src/server/game/Scripting/ScriptMgr.cpp | 5 ++++- src/server/game/Scripting/ScriptSystem.cpp | 2 +- src/server/game/Scripting/ScriptSystem.h | 1 + 9 files changed, 17 insertions(+), 9 deletions(-) (limited to 'src/server/game') diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 6d27d251579..a5f957c352c 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -5,9 +5,13 @@ * This program is free software licensed under GPL version 2 * Please see the included DOCS/LICENSE.TXT for more information */ -#include "ScriptPCH.h" +#include "ScriptedCreature.h" #include "Item.h" #include "Spell.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" +#include "Cell.h" +#include "CellImpl.h" #include "ObjectMgr.h" #include "TemporarySummon.h" diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index c7751fc7383..d6da6a91bf1 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -9,7 +9,7 @@ SDComment: SDCategory: Npc EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" #include "Group.h" diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index 987af82e496..4a71184442d 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -9,7 +9,7 @@ SDComment: This AI is under development SDCategory: Npc EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptedCreature.h" #include "ScriptedFollowerAI.h" #include "Group.h" diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 96fc43e0572..629998e3579 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -27,9 +27,8 @@ #include "InstanceScript.h" #include "ScriptedCreature.h" #include "Group.h" - #include "SmartAI.h" -#include "ScriptPCH.h" +#include "ScriptMgr.h" SmartAI::SmartAI(Creature* c) : CreatureAI(c) { diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp index 1fa7fe0ca9f..e4b67e22221 100644 --- a/src/server/game/DungeonFinding/LFGScripts.cpp +++ b/src/server/game/DungeonFinding/LFGScripts.cpp @@ -23,9 +23,10 @@ #include "SharedDefines.h" #include "Player.h" #include "Group.h" -#include "ScriptPCH.h" #include "LFGScripts.h" #include "LFGMgr.h" +#include "ScriptMgr.h" +#include "ObjectAccessor.h" LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript") { diff --git a/src/server/game/DungeonFinding/LFGScripts.h b/src/server/game/DungeonFinding/LFGScripts.h index 4b332c7d731..ac1f66abbda 100644 --- a/src/server/game/DungeonFinding/LFGScripts.h +++ b/src/server/game/DungeonFinding/LFGScripts.h @@ -21,7 +21,7 @@ #include "Common.h" #include "SharedDefines.h" -#include "ScriptPCH.h" +#include "ScriptMgr.h" class Player; class Group; diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 23d18e12097..b6381594145 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -16,7 +16,6 @@ * with this program. If not, see . */ -#include "ScriptPCH.h" #include "ScriptMgr.h" #include "Config.h" #include "DatabaseEnv.h" @@ -27,6 +26,10 @@ #include "ScriptSystem.h" #include "Transport.h" #include "Vehicle.h" +#include "SpellInfo.h" +#include "SpellScript.h" +#include "GossipDef.h" +#include "CreatureAI.h" // This is the global static registry of scripts. template diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp index c38d559372f..fb954662525 100755 --- a/src/server/game/Scripting/ScriptSystem.cpp +++ b/src/server/game/Scripting/ScriptSystem.cpp @@ -16,10 +16,10 @@ * with this program. If not, see . */ -#include "ScriptPCH.h" #include "ScriptSystem.h" #include "ObjectMgr.h" #include "DatabaseEnv.h" +#include "ScriptMgr.h" ScriptPointVector const SystemMgr::_empty; diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h index cf6332b22f2..4211a63b043 100644 --- a/src/server/game/Scripting/ScriptSystem.h +++ b/src/server/game/Scripting/ScriptSystem.h @@ -5,6 +5,7 @@ #ifndef SC_SYSTEM_H #define SC_SYSTEM_H +#include "ScriptMgr.h" #include #define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available -- cgit v1.2.3