From cb4013efe67a875dc19ef3bcd5b8c142f5a131d6 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 19 Jan 2025 18:29:38 +0100 Subject: Core/Misc: Added float chrono typedefs --- src/server/game/Spells/Auras/SpellAuras.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/server/game') diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 2a29366ae6d..3d7664f19b6 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -2010,15 +2010,13 @@ void Aura::TriggerProcOnEvent(uint32 procEffectMask, AuraApplication* aurApp, Pr float Aura::CalcPPMProcChance(Unit* actor) const { - using FSeconds = std::chrono::duration; - // Formula see http://us.battle.net/wow/en/forum/topic/8197741003#1 float ppm = m_spellInfo->CalcProcPPM(actor, GetCastItemLevel()); float averageProcInterval = 60.0f / ppm; TimePoint currentTime = GameTime::Now(); - float secondsSinceLastAttempt = std::min(std::chrono::duration_cast(currentTime - m_lastProcAttemptTime).count(), 10.0f); - float secondsSinceLastProc = std::min(std::chrono::duration_cast(currentTime - m_lastProcSuccessTime).count(), 1000.0f); + float secondsSinceLastAttempt = std::min(duration_cast(currentTime - m_lastProcAttemptTime).count(), 10.0f); + float secondsSinceLastProc = std::min(duration_cast(currentTime - m_lastProcSuccessTime).count(), 1000.0f); float chance = std::max(1.0f, 1.0f + ((secondsSinceLastProc / averageProcInterval - 1.5f) * 3.0f)) * ppm * secondsSinceLastAttempt / 60.0f; RoundToInterval(chance, 0.0f, 1.0f); -- cgit v1.2.3