From e0507a4a8d2b6c8dda9d283997d623f56b9a68b7 Mon Sep 17 00:00:00 2001 From: Tartalo Date: Thu, 24 Jun 2010 15:48:17 +0200 Subject: Fix logic on namego Now is possible to namego to a player inside an arena, by filip.havlicked Closes issue #2130 --HG-- branch : trunk --- src/server/game/Chat/Commands/Level1.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game') diff --git a/src/server/game/Chat/Commands/Level1.cpp b/src/server/game/Chat/Commands/Level1.cpp index d80157611fb..a9f1e7d9c15 100644 --- a/src/server/game/Chat/Commands/Level1.cpp +++ b/src/server/game/Chat/Commands/Level1.cpp @@ -817,7 +817,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args) if (pMap->IsBattleGroundOrArena()) { // only allow if gm mode is on - if (!target->isGameMaster()) + if (!_player->isGameMaster()) { PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM,nameLink.c_str()); SetSentErrorMessage(true); -- cgit v1.2.3