From fd9f185f1f22042e45574d7ca05aac419f141d5d Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 26 Feb 2012 14:53:34 -0500 Subject: Core/Battlegrounds: Initialize _flagDebuffState before using it in Warsong Gulch --- src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game') diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp index 9650cf11a8c..43a29e93c55 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp @@ -51,6 +51,7 @@ BattlegroundWS::BattlegroundWS() StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_WS_START_ONE_MINUTE; StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_WS_START_HALF_MINUTE; StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_WS_HAS_BEGUN; + _flagDebuffState = 0; } BattlegroundWS::~BattlegroundWS() -- cgit v1.2.3