From 7159de62b6a863de39fffc672ac79832a3bbd323 Mon Sep 17 00:00:00 2001 From: Matan Shukry Date: Sat, 13 Feb 2021 12:59:43 +0100 Subject: Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFn --- .../scripts/Argus/AntorusTheBurningThrone/boss_garothi_worldbreaker.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Argus') diff --git a/src/server/scripts/Argus/AntorusTheBurningThrone/boss_garothi_worldbreaker.cpp b/src/server/scripts/Argus/AntorusTheBurningThrone/boss_garothi_worldbreaker.cpp index 510a110df47..4e411bab59f 100644 --- a/src/server/scripts/Argus/AntorusTheBurningThrone/boss_garothi_worldbreaker.cpp +++ b/src/server/scripts/Argus/AntorusTheBurningThrone/boss_garothi_worldbreaker.cpp @@ -737,7 +737,7 @@ class spell_garothi_carnage : public AuraScript { PrepareAuraScript(spell_garothi_carnage); - void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo`*/) + void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo`*/) { // Usually we could just handle this via spell_proc but since we want // to silence the console message because it's not a spell trigger proc, we need a script here. -- cgit v1.2.3