From 488b91ab8307e2d84cc010be488aad693dba34c8 Mon Sep 17 00:00:00 2001 From: Carbenium Date: Mon, 22 Jun 2020 15:08:50 +0200 Subject: Core/Battlefield: Move SendInitWorldStatesTo to Battlefield class --- src/server/scripts/Battlefield/BattlefieldWG.cpp | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'src/server/scripts/Battlefield/BattlefieldWG.cpp') diff --git a/src/server/scripts/Battlefield/BattlefieldWG.cpp b/src/server/scripts/Battlefield/BattlefieldWG.cpp index 230f2f6fbcb..94b8287504e 100644 --- a/src/server/scripts/Battlefield/BattlefieldWG.cpp +++ b/src/server/scripts/Battlefield/BattlefieldWG.cpp @@ -1179,17 +1179,6 @@ void BattlefieldWG::FillInitialWorldStates(WorldPackets::WorldState::InitWorldSt workshop->FillInitialWorldStates(packet); } -void BattlefieldWG::SendInitWorldStatesTo(Player* player) -{ - WorldPackets::WorldState::InitWorldStates packet; - packet.MapID = m_MapId; - packet.ZoneID = m_ZoneId; - packet.AreaID = player->GetAreaId(); - FillInitialWorldStates(packet); - - player->SendDirectMessage(packet.Write()); -} - void BattlefieldWG::SendInitWorldStatesToAll() { for (uint8 team = 0; team < PVP_TEAMS_COUNT; ++team) -- cgit v1.2.3