From d611925dc7ab2b3f19c5ee9e0f75b8dfb6de1291 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 29 Mar 2022 11:30:49 +0200 Subject: Core/Units: Reduce differences between branches part 1 - unit updatefield accessors --- src/server/scripts/Battlefield/BattlefieldWG.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Battlefield/BattlefieldWG.cpp') diff --git a/src/server/scripts/Battlefield/BattlefieldWG.cpp b/src/server/scripts/Battlefield/BattlefieldWG.cpp index d13fadbf729..9d3c98fdd77 100644 --- a/src/server/scripts/Battlefield/BattlefieldWG.cpp +++ b/src/server/scripts/Battlefield/BattlefieldWG.cpp @@ -968,7 +968,7 @@ void BattlefieldWG::HandleKill(Player* killer, Unit* victim) HandlePromotion(killer, victim); // Allow to Skin non-released corpse - victim->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); + victim->SetUnitFlag(UNIT_FLAG_SKINNABLE); } /// @todoRecent PvP activity worldstate -- cgit v1.2.3