From 7a2f7b0e6344bd5659d35f6ef50f23656cd68140 Mon Sep 17 00:00:00 2001 From: kaelima Date: Sun, 18 Dec 2011 22:45:23 +0100 Subject: Commands/Npc: Add AIName/ScriptName to npc info Thanks Aokromes for suggestion --- src/server/scripts/Commands/cs_npc.cpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index b9ac21cc040..a5aa2a516f3 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -552,15 +552,13 @@ public: handler->PSendSysMessage(LANG_NPCINFO_PHASEMASK, target->GetPhaseMask()); handler->PSendSysMessage(LANG_NPCINFO_ARMOR, target->GetArmor()); handler->PSendSysMessage(LANG_NPCINFO_POSITION, float(target->GetPositionX()), float(target->GetPositionY()), float(target->GetPositionZ())); + handler->PSendSysMessage(LANG_NPCINFO_AIINFO, target->GetAIName().c_str(), target->GetScriptName().c_str()); - if ((npcflags & UNIT_NPC_FLAG_VENDOR)) - { + if (npcflags & UNIT_NPC_FLAG_VENDOR) handler->SendSysMessage(LANG_NPCINFO_VENDOR); - } - if ((npcflags & UNIT_NPC_FLAG_TRAINER)) - { + + if (npcflags & UNIT_NPC_FLAG_TRAINER) handler->SendSysMessage(LANG_NPCINFO_TRAINER); - } return true; } -- cgit v1.2.3