From 46b35d308213586c75653be2b9d92d0f0029c738 Mon Sep 17 00:00:00 2001 From: Meji Date: Wed, 27 Mar 2024 21:38:08 +0100 Subject: Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832) (cherry picked from commit 4913d027bf3b8231b925be3f203feac590bb3607) --- src/server/scripts/Commands/cs_debug.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index a73c8329993..d03dd7b96cb 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1616,11 +1616,7 @@ public: return false; } - PlayerConditionEntry const* playerConditionEntry = sPlayerConditionStore.LookupEntry(playerConditionId); - if (!playerConditionEntry) - return false; - - if (ConditionMgr::IsPlayerMeetingCondition(target, playerConditionEntry)) + if (ConditionMgr::IsPlayerMeetingCondition(target, playerConditionId)) handler->PSendSysMessage("PlayerCondition %u met", playerConditionId); else handler->PSendSysMessage("PlayerCondition %u not met", playerConditionId); -- cgit v1.2.3