From 5a4636c145cc5e2eaab9ea8a105f61a5fef34dcd Mon Sep 17 00:00:00 2001 From: Nay Date: Sat, 26 Nov 2011 03:00:06 +0000 Subject: Core|DB/Quests: Rename and re-order fields in `quest_template` table, for the sake of consistency Order should match SMSG_QUEST_QUERY_RESPONSE --- src/server/scripts/Commands/cs_quest.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp index b1a3f55314c..3d437e473f7 100644 --- a/src/server/scripts/Commands/cs_quest.cpp +++ b/src/server/scripts/Commands/cs_quest.cpp @@ -176,8 +176,8 @@ public: // Add quest items for quests that require items for (uint8 x = 0; x < QUEST_ITEM_OBJECTIVES_COUNT; ++x) { - uint32 id = quest->ReqItemId[x]; - uint32 count = quest->ReqItemCount[x]; + uint32 id = quest->RequiredItemId[x]; + uint32 count = quest->RequiredItemCount[x]; if (!id || !count) continue; @@ -195,10 +195,10 @@ public: // All creature/GO slain/casted (not required, but otherwise it will display "Creature slain 0/10") for (uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) { - int32 creature = quest->ReqCreatureOrGOId[i]; - uint32 creaturecount = quest->ReqCreatureOrGOCount[i]; + int32 creature = quest->RequiredNpcOrGo[i]; + uint32 creaturecount = quest->RequiredNpcOrGoCount[i]; - if (uint32 spell_id = quest->ReqSpell[i]) + if (uint32 spell_id = quest->RequiredSpellCast[i]) { for (uint16 z = 0; z < creaturecount; ++z) player->CastedCreatureOrGO(creature, 0, spell_id); -- cgit v1.2.3