From 68c2fc8ff58d9ad272e8e17391a6bb6c3743923b Mon Sep 17 00:00:00 2001 From: ModoX Date: Sat, 16 Oct 2021 01:17:47 +0200 Subject: Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation) (#27055) --- src/server/scripts/Commands/cs_misc.cpp | 2 +- src/server/scripts/Commands/cs_tele.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 015f1955101..536664c9576 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1022,7 +1022,7 @@ public: if (location_str == "inn") { - player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, player->GetOrientation()); + player->TeleportTo(player->m_homebind); return true; } diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp index dc1ac20ac86..75a5aa88d68 100644 --- a/src/server/scripts/Commands/cs_tele.cpp +++ b/src/server/scripts/Commands/cs_tele.cpp @@ -134,7 +134,7 @@ public: if (strcmp(teleStr, "$home") == 0) // References target's homebind { if (target) - target->TeleportTo(target->m_homebindMapId, target->m_homebindX, target->m_homebindY, target->m_homebindZ, target->GetOrientation()); + target->TeleportTo(target->m_homebind); else { CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_HOMEBIND); -- cgit v1.2.3