From 6fb2bf4224b20c0ccecfceaca8d39ae27b8677ea Mon Sep 17 00:00:00 2001 From: Azazel Date: Fri, 29 Apr 2011 16:48:15 +0600 Subject: Core: use enum InventoryResult as return type for functions working with player items. Original patch by TOM_RUS. --- src/server/scripts/Commands/cs_debug.cpp | 6 +++--- src/server/scripts/Commands/cs_npc.cpp | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index a0a01ea2875..237fa210933 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -249,7 +249,7 @@ public: if (!*args) return false; - uint8 msg = atoi(args); + InventoryResult msg = InventoryResult(atoi(args)); handler->GetSession()->GetPlayer()->SendEquipError(msg, NULL, NULL); return true; } @@ -259,7 +259,7 @@ public: if (!*args) return false; - uint8 msg = atoi(args); + SellResult msg = SellResult(atoi(args)); handler->GetSession()->GetPlayer()->SendSellError(msg, 0, 0, 0); return true; } @@ -269,7 +269,7 @@ public: if (!*args) return false; - uint8 msg = atoi(args); + BuyResult msg = BuyResult(atoi(args)); handler->GetSession()->GetPlayer()->SendBuyError(msg, 0, 0, 0); return true; } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index b5431b823f8..7bb661cd792 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -1299,7 +1299,7 @@ public: uint32 ItemID = atoi(pItemID); uint32 SlotID = atoi(pSlotID); - ItemPrototype* tmpItem = sObjectMgr->GetItemTemplate(ItemID); + ItemTemplate* tmpItem = sObjectMgr->GetItemTemplate(ItemID); bool added = false; if (tmpItem) -- cgit v1.2.3