From f719338a9c6e203e6e6985fdf76235deb8d6f941 Mon Sep 17 00:00:00 2001 From: ForesterDev Date: Sat, 20 Feb 2016 15:08:06 +0400 Subject: Scripts/Commands: Modify ".debug anim" command to target any selected unit --- src/server/scripts/Commands/cs_debug.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index b937fc4e0a4..3ebae51f4fb 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1045,7 +1045,8 @@ public: return false; uint32 animId = atoi((char*)args); - handler->GetSession()->GetPlayer()->HandleEmoteCommand(animId); + if (Unit* unit = handler->getSelectedUnit()) + unit->HandleEmoteCommand(animId); return true; } -- cgit v1.2.3