From 9800393424962c8b14107710ce25526ac9e6de61 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 18 Jul 2012 15:00:48 +0200 Subject: Core/Units: Some cleanup in movement packet related functions - try to keep only one function handling a packet, not have it scattered all over the place (cherry picked from commit 075e5d67515bec9650f4f3976880ea5862190b79) --- src/server/scripts/Commands/cs_cheat.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_cheat.cpp b/src/server/scripts/Commands/cs_cheat.cpp index ca0066457be..a112169d903 100644 --- a/src/server/scripts/Commands/cs_cheat.cpp +++ b/src/server/scripts/Commands/cs_cheat.cpp @@ -165,13 +165,13 @@ public: if (enable) { handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_WATERWALK); - handler->GetSession()->GetPlayer()->SetMovement(MOVE_WATER_WALK); // ON + handler->GetSession()->GetPlayer()->SetWaterWalking(true); // ON handler->SendSysMessage("Waterwalking is ON. You can walk on water."); } else { handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_WATERWALK); - handler->GetSession()->GetPlayer()->SetMovement(MOVE_LAND_WALK); // OFF + handler->GetSession()->GetPlayer()->SetWaterWalking(false); // OFF handler->SendSysMessage("Waterwalking is OFF. You can't walk on water."); } -- cgit v1.2.3