From 9aebfaf722127fa6477782aeac7534c48ba0bffb Mon Sep 17 00:00:00 2001 From: kandera Date: Wed, 3 Apr 2013 03:37:56 -0400 Subject: DB/Commands: fix the use of gobject info when used with a game object entry --- src/server/scripts/Commands/cs_gobject.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index f99e51fb260..12fd4250eb8 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -592,7 +592,8 @@ public: entry = object->GetEntry(); else entry = atoi((char*)args); - } + } else + entry = atoi((char*)args); GameObjectTemplate const* gameObjectInfo = sObjectMgr->GetGameObjectTemplate(entry); -- cgit v1.2.3