From a07e82530f7ffaf161ae785e1fe1748cd89cc71d Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 13 Apr 2014 13:40:42 +0200 Subject: Scripts/Commands: Fix .mmap loc wrong coordinates Fix .mmap loc command printing swapped x and y tile coordinates --- src/server/scripts/Commands/cs_mmaps.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp index 61598bf0945..47cb5636672 100644 --- a/src/server/scripts/Commands/cs_mmaps.cpp +++ b/src/server/scripts/Commands/cs_mmaps.cpp @@ -127,8 +127,8 @@ public: int32 gx = 32 - player->GetPositionX() / SIZE_OF_GRIDS; int32 gy = 32 - player->GetPositionY() / SIZE_OF_GRIDS; - handler->PSendSysMessage("%03u%02i%02i.mmtile", player->GetMapId(), gy, gx); - handler->PSendSysMessage("gridloc [%i, %i]", gx, gy); + handler->PSendSysMessage("%03u%02i%02i.mmtile", player->GetMapId(), gx, gy); + handler->PSendSysMessage("gridloc [%i, %i]", gy, gx); // calculate navmesh tile location dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()); -- cgit v1.2.3