From a12a34b1dce93b17dcb2978937ac00288949ae13 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 16 May 2017 22:16:21 +0200 Subject: Core/Game: Include cleanup - removed G3D classes from packets * Use our own Position class instead, with the coords written to packets being part of type --- src/server/scripts/Commands/cs_debug.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index bfa60398261..be738602fe3 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -141,7 +141,7 @@ public: uint32 count = 1; for (FlyByCamera const& cam : *flyByCameras) { - handler->PSendSysMessage("%02u - %7ums [%f, %f, %f] Facing %f (%f degrees)", count, cam.timeStamp, cam.locations.x, cam.locations.y, cam.locations.z, cam.locations.w, cam.locations.w * (180 / M_PI)); + handler->PSendSysMessage("%02u - %7ums [%s (%f degrees)]", count, cam.timeStamp, cam.locations.ToString().c_str(), cam.locations.GetOrientation() * (180 / M_PI)); count++; } handler->PSendSysMessage(SZFMTD " waypoints dumped", flyByCameras->size()); -- cgit v1.2.3