From c05ed659cbc561b6e7c0016cc7b1548886d5337a Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Fri, 24 Dec 2010 18:55:50 +0100 Subject: Core/Entities: - Rename creature_linked_respawn to linked_respawn - Update functionality: add field ´linkType´. ** 0 = creature respawn dependant on creature (default) ** 1 = creature respawn dependant on gameobject ** 2 = gameobject respawn dependant on gameobject ** 3 = gameobject respawn dependant on creature MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --HG-- branch : trunk --- src/server/scripts/Commands/cs_npc.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 3eda0b508c9..06d69acebc4 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -546,9 +546,6 @@ public: handler->PSendSysMessage(LANG_NPCINFO_PHASEMASK, target->GetPhaseMask()); handler->PSendSysMessage(LANG_NPCINFO_ARMOR, target->GetArmor()); handler->PSendSysMessage(LANG_NPCINFO_POSITION,float(target->GetPositionX()), float(target->GetPositionY()), float(target->GetPositionZ())); - if (const CreatureData* const linked = target->GetLinkedRespawnCreatureData()) - if (CreatureInfo const *master = GetCreatureInfo(linked->id)) - handler->PSendSysMessage(LANG_NPCINFO_LINKGUID, sObjectMgr->GetLinkedRespawnGuid(target->GetDBTableGUIDLow()), linked->id, master->Name); if ((npcflags & UNIT_NPC_FLAG_VENDOR)) { -- cgit v1.2.3