From 59baaeec48fdd92d8b4067152772e5806be9ff53 Mon Sep 17 00:00:00 2001 From: joschiwald Date: Sat, 13 Sep 2014 20:41:31 +0200 Subject: Core/Chat: cleanup MonsterText methods --- src/server/scripts/Commands/cs_misc.cpp | 4 ++-- src/server/scripts/Commands/cs_npc.cpp | 8 ++++---- src/server/scripts/Commands/cs_wp.cpp | 4 ++-- 3 files changed, 8 insertions(+), 8 deletions(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 3e7b242f3cc..e248a835ee0 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -2266,7 +2266,7 @@ public: // Get the args that we might have (up to 2) char const* arg1 = strtok((char*)args, " "); char const* arg2 = strtok(NULL, " "); - + // Analyze them to see if we got either a playerName or duration or both if (arg1) { @@ -2452,7 +2452,7 @@ public: } WorldPacket data(SMSG_PLAY_SOUND, 4); - data << uint32(soundId) << handler->GetSession()->GetPlayer()->GetGUID(); + data << uint32(soundId); sWorld->SendGlobalMessage(&data); handler->PSendSysMessage(LANG_COMMAND_PLAYED_TO_ALL, soundId); diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 9737b1dd5b9..79a707f1377 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -1222,7 +1222,7 @@ public: return false; } - creature->MonsterSay(args, LANG_UNIVERSAL, NULL); + creature->Say(args, LANG_UNIVERSAL); // make some emotes char lastchar = args[strlen(args) - 1]; @@ -1251,7 +1251,7 @@ public: return false; } - creature->MonsterTextEmote(args, 0); + creature->TextEmote(args); return true; } @@ -1328,7 +1328,7 @@ public: if (handler->HasLowerSecurity(receiver, 0)) return false; - creature->MonsterWhisper(text, receiver); + creature->Whisper(text, LANG_UNIVERSAL, receiver); return true; } @@ -1349,7 +1349,7 @@ public: return false; } - creature->MonsterYell(args, LANG_UNIVERSAL, NULL); + creature->Yell(args, LANG_UNIVERSAL); // make an emote creature->HandleEmoteCommand(EMOTE_ONESHOT_SHOUT); diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp index 647d8b49c1b..0c11c77af6a 100644 --- a/src/server/scripts/Commands/cs_wp.cpp +++ b/src/server/scripts/Commands/cs_wp.cpp @@ -214,7 +214,7 @@ public: target->LoadPath(pathid); target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); target->GetMotionMaster()->Initialize(); - target->MonsterSay("Path loaded.", LANG_UNIVERSAL, NULL); + target->Say("Path loaded.", LANG_UNIVERSAL); return true; } @@ -267,7 +267,7 @@ public: target->SetDefaultMovementType(IDLE_MOTION_TYPE); target->GetMotionMaster()->MoveTargetedHome(); target->GetMotionMaster()->Initialize(); - target->MonsterSay("Path unloaded.", LANG_UNIVERSAL, NULL); + target->Say("Path unloaded.", LANG_UNIVERSAL); return true; } -- cgit v1.2.3