From dc58ec0d6c4d33e04b74a5ca43340941bcab331c Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 13 Apr 2014 14:06:21 +0200 Subject: Scripts/Commands: ".modify speed" targets current Player by default Allow ".modify speed" command to target current Player if there is no target or if the selected Unit is a Creature. This behavior could be extended to other commands that require target Players. --- src/server/scripts/Commands/cs_modify.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index c2d6bf47154..4cd7228a24a 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -476,7 +476,7 @@ public: return false; } - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -524,7 +524,7 @@ public: return false; } - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -569,7 +569,7 @@ public: return false; } - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -614,7 +614,7 @@ public: return false; } - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -659,7 +659,7 @@ public: return false; } - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); -- cgit v1.2.3