From e8d5aa56cc48572d81e1898b7b4ff10cfa6d1957 Mon Sep 17 00:00:00 2001 From: ariel- Date: Sat, 27 Jan 2018 03:45:40 -0300 Subject: Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime Closes #15088 --- src/server/scripts/Commands/cs_misc.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 9429643b657..a0d4d886717 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -315,7 +315,12 @@ public: uint32 spellId = handler->extractSpellIdFromLink((char*)args); if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId)) - Aura::TryRefreshStackOrCreate(spellInfo, MAX_EFFECT_MASK, target, target); + { + AuraCreateInfo createInfo(spellInfo, MAX_EFFECT_MASK, target); + createInfo.SetCaster(target); + + Aura::TryRefreshStackOrCreate(createInfo); + } return true; } -- cgit v1.2.3