From f3548d45d0a74203ef6f5c7282c31ba794ddf7a1 Mon Sep 17 00:00:00 2001 From: ariel- Date: Sat, 27 Jan 2018 03:45:40 -0300 Subject: Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime Closes #15088 (cherry picked from commit e8d5aa56cc48572d81e1898b7b4ff10cfa6d1957) --- src/server/scripts/Commands/cs_misc.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/server/scripts/Commands') diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 95dcf69e05d..b96b66c0229 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -323,7 +323,10 @@ public: if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId, target->GetMap()->GetDifficultyID())) { ObjectGuid castId = ObjectGuid::Create(SPELL_CAST_SOURCE_NORMAL, target->GetMapId(), spellId, target->GetMap()->GenerateLowGuid()); - Aura::TryRefreshStackOrCreate(spellInfo, castId, MAX_EFFECT_MASK, target, target, target->GetMap()->GetDifficultyID()); + AuraCreateInfo createInfo(castId, spellInfo, target->GetMap()->GetDifficultyID(), MAX_EFFECT_MASK, target); + createInfo.SetCaster(target); + + Aura::TryRefreshStackOrCreate(createInfo); } return true; -- cgit v1.2.3