From ba36f1eb23885260a832a41e9264b74881c8d285 Mon Sep 17 00:00:00 2001 From: click Date: Mon, 19 Jul 2010 14:17:30 +0200 Subject: Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT) (fix by Azazel) --HG-- branch : trunk --- src/server/scripts/Custom/test.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Custom/test.cpp') diff --git a/src/server/scripts/Custom/test.cpp b/src/server/scripts/Custom/test.cpp index 0f5dec744b0..0e841d450ba 100755 --- a/src/server/scripts/Custom/test.cpp +++ b/src/server/scripts/Custom/test.cpp @@ -87,7 +87,7 @@ struct TRINITY_DLL_DECL npc_testAI : public npc_escortAI } } - void Aggro(Unit*) + void EnterCombat(Unit*) { if (HasEscortState(STATE_ESCORT_ESCORTING)) me->Say(SAY_AGGRO1, LANG_UNIVERSAL, PlayerGUID); -- cgit v1.2.3