From 0e2f04172864e3cff2b5559ac89ded23ade5f92e Mon Sep 17 00:00:00 2001 From: ModoX Date: Mon, 6 Nov 2023 00:11:42 +0100 Subject: Core/InstanceScript: Refactored door types to reflect its behavior (#29406) --- .../scripts/DragonIsles/RubyLifePools/instance_ruby_life_pools.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/DragonIsles/RubyLifePools') diff --git a/src/server/scripts/DragonIsles/RubyLifePools/instance_ruby_life_pools.cpp b/src/server/scripts/DragonIsles/RubyLifePools/instance_ruby_life_pools.cpp index adac601b261..3db0dd199b6 100644 --- a/src/server/scripts/DragonIsles/RubyLifePools/instance_ruby_life_pools.cpp +++ b/src/server/scripts/DragonIsles/RubyLifePools/instance_ruby_life_pools.cpp @@ -29,8 +29,8 @@ ObjectData const creatureData[] = DoorData const doorData[] = { - { GO_FIRE_WALL, DATA_KOKIA_BLAZEHOOF, DOOR_TYPE_PASSAGE }, - { 0, 0, DOOR_TYPE_ROOM } // END + { GO_FIRE_WALL, DATA_KOKIA_BLAZEHOOF, EncounterDoorBehavior::OpenWhenDone }, + { 0, 0, EncounterDoorBehavior::OpenWhenNotInProgress } // END }; DungeonEncounterData const encounters[] = -- cgit v1.2.3