From 9eceff2bc243946998c006418229dbb639e898d6 Mon Sep 17 00:00:00 2001 From: Teleqraph Date: Sun, 22 Oct 2023 11:24:48 +0200 Subject: Core/Map: Implement several difficulty getters (#29370) Co-authored-by: ModoX --- src/server/scripts/DragonIsles/AzureVault/boss_leymor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/DragonIsles') diff --git a/src/server/scripts/DragonIsles/AzureVault/boss_leymor.cpp b/src/server/scripts/DragonIsles/AzureVault/boss_leymor.cpp index b872e52d73d..903c57b830d 100644 --- a/src/server/scripts/DragonIsles/AzureVault/boss_leymor.cpp +++ b/src/server/scripts/DragonIsles/AzureVault/boss_leymor.cpp @@ -317,7 +317,7 @@ struct npc_ley_line_sprouts : public ScriptedAI void JustDied(Unit* /*killer*/) override { - if (GetDifficulty() == DIFFICULTY_MYTHIC || GetDifficulty() == DIFFICULTY_MYTHIC_KEYSTONE) + if (IsMythic() || IsMythicPlus()) DoCastAOE(SPELL_VOLATILE_SAPLING, true); if (TempSummon* tempSummon = me->ToTempSummon()) -- cgit v1.2.3