From 82fce41852d1b4bfde660a41eac71d037e45eead Mon Sep 17 00:00:00 2001 From: Carbenium Date: Mon, 27 Jul 2020 00:25:18 +0200 Subject: Core/WorldObject: Replace non-std::chrono SummonGameObject overloads Also fix intended despawn time of GOs used by the "Engineering a Disaster" quest (cherry picked from commit 8642aaaf9268364454b409db7eb62f31210e6d6c) --- src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/EasternKingdoms/ScarletEnclave') diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index e4d4d403882..09ba0713453 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -1091,7 +1091,7 @@ public: case 48: // Show the cleansing effect (dawn of light) //if (GameObject* go = me->GetMap()->GetGameObject(uiDawnofLightGUID)) // go->SetPhaseMask(128, true); - me->SummonGameObject(GO_LIGHT_OF_DAWN, 2283.896f, -5287.914f, 83.066f, 0.f, QuaternionData(), 30); + me->SummonGameObject(GO_LIGHT_OF_DAWN, 2283.896f, -5287.914f, 83.066f, 0.f, QuaternionData(), 30s); if (Creature* temp = ObjectAccessor::GetCreature(*me, uiTirionGUID)) { if (temp->HasAura(SPELL_REBIRTH_OF_THE_ASHBRINGER)) -- cgit v1.2.3