From 94e2b9332a1f6ceec024338b8f41cd3dca099a40 Mon Sep 17 00:00:00 2001 From: Spp Date: Fri, 8 Nov 2013 10:50:51 +0100 Subject: Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) --- src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/scripts/EasternKingdoms/ScarletEnclave') diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 65577d9e770..4dc62cc431d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -180,7 +180,7 @@ public: anchorGUID = anchor->GetGUID(); } else - TC_LOG_ERROR(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: unable to find anchor!"); + TC_LOG_ERROR("scripts", "npc_unworthy_initiateAI: unable to find anchor!"); float dist = 99.0f; GameObject* prison = NULL; @@ -200,7 +200,7 @@ public: if (prison) prison->ResetDoorOrButton(); else - TC_LOG_ERROR(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: unable to find prison!"); + TC_LOG_ERROR("scripts", "npc_unworthy_initiateAI: unable to find prison!"); } break; case PHASE_TO_EQUIP: @@ -211,7 +211,7 @@ public: else { me->GetMotionMaster()->MovePoint(1, anchorX, anchorY, me->GetPositionZ()); - //TC_LOG_DEBUG(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ()); + //TC_LOG_DEBUG("scripts", "npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ()); phase = PHASE_EQUIPING; wait_timer = 0; } -- cgit v1.2.3