From 7eb4512eee5fc04994e2aa55126ccc97a8393506 Mon Sep 17 00:00:00 2001 From: Duarte Duarte Date: Thu, 1 Dec 2016 01:51:07 +0000 Subject: Scripts: Minimize duplicated enum names in header files (#18346) This reduces the number of cache resets with the Zapcc compiler Standard followed is instance/raid TLA + DataTypes/CreaturesIds/etc --- .../scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery') diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h index aa1bcebacfc..12ecb6cf76f 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h @@ -23,7 +23,7 @@ uint32 const EncounterCount = 10; -enum DataTypes +enum SMDataTypes { DATA_MOGRAINE_AND_WHITE_EVENT = 1, DATA_MOGRAINE = 2, @@ -43,7 +43,7 @@ enum DataTypes DATA_SCORN = 14 }; -enum CreatureIds +enum SMCreatureIds { NPC_MOGRAINE = 3976, NPC_WHITEMANE = 3977, @@ -54,7 +54,7 @@ enum CreatureIds NPC_PUMPKIN = 23694 }; -enum GameObjectIds +enum SMGameObjectIds { GO_HIGH_INQUISITORS_DOOR = 104600, GO_PUMPKIN_SHRINE = 186267 -- cgit v1.2.3