From 8acefbff8c2b16d6c4316f931616e7c7efd49537 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sat, 10 Aug 2013 17:41:12 +0200 Subject: Scripted: Use now override for instance scripts --- .../EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery') diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp index 3bd00cf243f..05664a946ed 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp @@ -63,7 +63,7 @@ public: uint32 encounter[MAX_ENCOUNTER]; - void Initialize() + void Initialize() OVERRIDE { memset(&encounter, 0, sizeof(encounter)); @@ -78,7 +78,7 @@ public: DoorHighInquisitorGUID = 0; } - void OnGameObjectCreate(GameObject* go) + void OnGameObjectCreate(GameObject* go) OVERRIDE { switch (go->GetEntry()) { @@ -87,7 +87,7 @@ public: } } - void OnCreatureCreate(Creature* creature) + void OnCreatureCreate(Creature* creature) OVERRIDE { switch (creature->GetEntry()) { -- cgit v1.2.3