From 426f9f2f92b26fbb68e7cda9290ccbd586c6af4e Mon Sep 17 00:00:00 2001 From: ccrs Date: Sun, 3 Jun 2018 10:06:57 -0700 Subject: Core/Movement: MotionMaster reimplementation (#21888) Internal structure and handling changes, nothing behavioural (or thats the intention at least). (cherry picked from commit 982643cd96790ffc54e7a3e507469649f3b074d2) --- src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/EasternKingdoms/SunwellPlateau') diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index 37040fde6d7..fd73ccfbb46 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -277,7 +277,7 @@ public: { case 0: //me->AttackStop(); - me->GetMotionMaster()->Clear(false); + me->GetMotionMaster()->Clear(); me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); me->StopMoving(); Talk(YELL_TAKEOFF); -- cgit v1.2.3