From 341e6303effccfdbfb6b67ae0d8fe6933f56ed3b Mon Sep 17 00:00:00 2001 From: azazel Date: Thu, 26 Aug 2010 01:20:57 +0600 Subject: Core: * add helping methods for manipulating unit's health and use it where applicable * fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces) --HG-- branch : trunk --- src/server/scripts/EasternKingdoms/wetlands.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/EasternKingdoms/wetlands.cpp') diff --git a/src/server/scripts/EasternKingdoms/wetlands.cpp b/src/server/scripts/EasternKingdoms/wetlands.cpp index 3dce0f98411..01e103843f7 100644 --- a/src/server/scripts/EasternKingdoms/wetlands.cpp +++ b/src/server/scripts/EasternKingdoms/wetlands.cpp @@ -113,7 +113,7 @@ public: void DamageTaken(Unit* /*pDoneBy*/, uint32& uiDamage) { - if (me->GetHealth()*100 < me->GetMaxHealth()*20) + if (HealthBelowPct(20)) { if (Player* pPlayer = GetPlayerForEscort()) { -- cgit v1.2.3