From 50d9d9196da90f7696cf83f07115df3d4880c879 Mon Sep 17 00:00:00 2001 From: NoName <322016+Faq@users.noreply.github.com> Date: Sun, 19 Jan 2020 18:51:30 +0200 Subject: Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED (#24062) * Step 1: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED * Update src/server/shared/SharedDefines.h Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com> Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com> --- src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/EasternKingdoms') diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp index 103c7769050..80ecdbaf22e 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp @@ -175,7 +175,7 @@ class instance_deadmines : public InstanceMapScript { if (GameObject* pIronCladDoor = instance->GetGameObject(IronCladDoorGUID)) { - pIronCladDoor->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE); + pIronCladDoor->SetGoState(GO_STATE_DESTROYED); pIronCladDoor->PlayDirectSound(SOUND_DESTROYDOOR); } } -- cgit v1.2.3