From a1f2f30c145f6ad9c4baeffeff32618e71ff537c Mon Sep 17 00:00:00 2001 From: Chaouki Dhib Date: Thu, 23 Mar 2017 00:43:04 +0100 Subject: Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#16290) Core/Spells: Fix wrong distance calculations in AoE spells. Pull request #16290 by chaodhib. God bless, finally. --- .../scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp | 2 +- .../scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/EasternKingdoms') diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 607edc61423..1d738d56984 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -123,7 +123,7 @@ class boss_selin_fireheart : public CreatureScript Crystals.remove(CrystalChosen); float x, y, z; - CrystalChosen->GetClosePoint(x, y, z, me->GetObjectSize(), CONTACT_DISTANCE); + CrystalChosen->GetClosePoint(x, y, z, me->GetCombatReach(), CONTACT_DISTANCE); events.SetPhase(PHASE_DRAIN); me->SetWalk(false); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp index f1904a50e04..fdc3cb622c4 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp @@ -99,7 +99,7 @@ public: FlyBackTimer = 500; break; case 1: - player->GetClosePoint(x, y, z, me->GetObjectSize()); + player->GetClosePoint(x, y, z, me->GetCombatReach()); z += 2.5f; x -= 2.0f; y -= 1.5f; -- cgit v1.2.3