From cbf1f2883ad1bc611f08af4838d892bf13057490 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 3 Oct 2021 19:58:03 +0200 Subject: Core/Spells: Reduce number of CastSpell overloads to 1 --- src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/EasternKingdoms') diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index 89b872eb9cf..d5eb92d90e4 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -608,7 +608,7 @@ class spell_mandokir_devastating_slam : public SpellScriptLoader angle = float(rand_norm()) * static_cast(M_PI * 35.0f / 180.0f) - static_cast(M_PI * 17.5f / 180.0f); caster->GetClosePoint(x, y, z, 4.0f, frand(-2.5f, 50.0f), angle); - caster->CastSpell({ x, y, z }, SPELL_DEVASTATING_SLAM_DAMAGE, true); + caster->CastSpell(Position{ x, y, z }, SPELL_DEVASTATING_SLAM_DAMAGE, true); } } } -- cgit v1.2.3