From cfca26c2641f684533e07d9933ba1f31e5ef8204 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 30 Jun 2022 00:16:41 +0200 Subject: Core/WorldStates: Migrate instance script worldstates to new system --- src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) (limited to 'src/server/scripts/EasternKingdoms') diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index 563200cbbbf..3ce83c5867e 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -21,7 +21,6 @@ #include "InstanceScript.h" #include "Map.h" #include "ScriptedCreature.h" -#include "WorldStatePackets.h" #include "zulaman.h" #include @@ -37,17 +36,11 @@ class instance_zulaman : public InstanceMapScript SetHeaders(DataHeader); SetBossNumber(EncounterCount); - SpeedRunTimer = 16; + SpeedRunTimer = 15; ZulAmanState = NOT_STARTED; ZulAmanBossCount = 0; } - void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override - { - packet.Worldstates.emplace_back(uint32(WORLD_STATE_ZULAMAN_TIMER_ENABLED), int32(ZulAmanState ? 1 : 0)); - packet.Worldstates.emplace_back(uint32(WORLD_STATE_ZULAMAN_TIMER), int32(SpeedRunTimer)); - } - void OnCreatureCreate(Creature* creature) override { switch (creature->GetEntry()) -- cgit v1.2.3