From f0bf447cd14315f1fe0bdab7d051691113525762 Mon Sep 17 00:00:00 2001 From: Rushor Date: Sat, 15 Feb 2020 20:18:58 +0100 Subject: Scripts/Gameobject: Journal of Jandice Barov- Convert script to SAI. (#24157) * Scripts/Gameobject: Journal of Jandice Barov- Convert script to SAI. (Thanks to Sunwell) * Scripts/Gameobject: Journal of Jandice Barov - Update script and move go spawn to bossscript * Update boss_jandice_barov.cpp Co-authored-by: Eridium <6587064+Killyana@users.noreply.github.com> --- src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/server/scripts/EasternKingdoms') diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp index 60556f54c32..319440da2ce 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp @@ -22,7 +22,8 @@ enum Spells { SPELL_CURSE_OF_BLOOD = 24673, - SPELL_ILLUSION = 17773 + SPELL_ILLUSION = 17773, + SPELL_DROP_JOURNAL = 26096 }; enum Events @@ -67,6 +68,7 @@ public: void JustDied(Unit* /*killer*/) override { Summons.DespawnAll(); + DoCast(SPELL_DROP_JOURNAL, true); } void UpdateAI(uint32 diff) override -- cgit v1.2.3