From 82fce41852d1b4bfde660a41eac71d037e45eead Mon Sep 17 00:00:00 2001 From: Carbenium Date: Mon, 27 Jul 2020 00:25:18 +0200 Subject: Core/WorldObject: Replace non-std::chrono SummonGameObject overloads Also fix intended despawn time of GOs used by the "Engineering a Disaster" quest (cherry picked from commit 8642aaaf9268364454b409db7eb62f31210e6d6c) --- src/server/scripts/Events/fireworks_show.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Events') diff --git a/src/server/scripts/Events/fireworks_show.cpp b/src/server/scripts/Events/fireworks_show.cpp index c3e1d09a06c..f055bebb89d 100644 --- a/src/server/scripts/Events/fireworks_show.cpp +++ b/src/server/scripts/Events/fireworks_show.cpp @@ -860,7 +860,7 @@ public: if (_big) { - if (GameObject* firework = me->SummonGameObject(FireworksBIGOnlyPicker(), rndpos, QuaternionData(0.f, 0.f, rndrot, rndrot2), 300)) + if (GameObject* firework = me->SummonGameObject(FireworksBIGOnlyPicker(), rndpos, QuaternionData(0.f, 0.f, rndrot, rndrot2), 5min)) { firework->SetRespawnTime(0); firework->Delete(); @@ -868,7 +868,7 @@ public: } else { - if (GameObject* firework = me->SummonGameObject(FireworksPicker(), rndpos, QuaternionData(0.f, 0.f, rndrot, rndrot2), 300)) + if (GameObject* firework = me->SummonGameObject(FireworksPicker(), rndpos, QuaternionData(0.f, 0.f, rndrot, rndrot2), 5min)) { firework->SetRespawnTime(0); firework->Delete(); -- cgit v1.2.3