From 46170fdf01fc4bc8475bab396d8ddf5236003fc6 Mon Sep 17 00:00:00 2001 From: Giacomo Pozzoni Date: Thu, 2 May 2019 14:34:23 +0200 Subject: Scripts/Spells: Fix implementation of #22332 (#23228) Change the way #22332 moved spell damage calculations from SpellEffectDMG to scripts, using OnEffectLaunchTarget and SetEffectValue instead (cherry picked from commit 20772dbf5d10c6ec2891a068fb556c9f5fc7d324) --- src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Kalimdor') diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp index 2b6283d980b..cefed7c8474 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp @@ -144,12 +144,12 @@ class spell_rajaxx_thundercrash : public SpellScript if (damage < 200) damage = 200; - SetHitDamage(damage); + SetEffectValue(damage); } void Register() override { - OnEffectHitTarget += SpellEffectFn(spell_rajaxx_thundercrash::HandleDamageCalc, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); + OnEffectLaunchTarget += SpellEffectFn(spell_rajaxx_thundercrash::HandleDamageCalc, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; -- cgit v1.2.3