From ac73edc268bc8d5bbda9f4b05168e3e24c25ca45 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 21 Jun 2024 15:35:12 +0200 Subject: Core/Movement: Allow setting position or object facing targets for jump movement --- src/server/scripts/Kalimdor/RagefireChasm/boss_lava_guard_gordoth.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Kalimdor') diff --git a/src/server/scripts/Kalimdor/RagefireChasm/boss_lava_guard_gordoth.cpp b/src/server/scripts/Kalimdor/RagefireChasm/boss_lava_guard_gordoth.cpp index 9c3df91c45c..965bc6660c0 100644 --- a/src/server/scripts/Kalimdor/RagefireChasm/boss_lava_guard_gordoth.cpp +++ b/src/server/scripts/Kalimdor/RagefireChasm/boss_lava_guard_gordoth.cpp @@ -148,7 +148,7 @@ struct boss_lava_guard_gordoth : public BossAI me->SetAIAnimKitId(ANIMKIT_GORDOTH_NONE); DoCastSelf(SPELL_JAIL_BREAK); - me->GetMotionMaster()->MoveJumpWithGravity(GordothJumpPos, 50.0f, 55.5477f, POINT_JUMP, true); + me->GetMotionMaster()->MoveJumpWithGravity(GordothJumpPos, 50.0f, 55.5477f, POINT_JUMP, GordothJumpPos.GetOrientation()); scheduler.Schedule(30ms, [this](TaskContext /*task*/) { -- cgit v1.2.3