From f91ee24184dffcd686d60dd07a1d19da3f5da818 Mon Sep 17 00:00:00 2001 From: click Date: Sat, 2 Jul 2011 22:18:03 +0200 Subject: Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature --- .../BlackfathomDeeps/blackfathom_deeps.cpp | 26 ++--- .../Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp | 4 +- .../Kalimdor/BlackfathomDeeps/boss_gelihast.cpp | 4 +- .../Kalimdor/BlackfathomDeeps/boss_kelris.cpp | 4 +- .../BattleForMountHyjal/boss_anetheron.cpp | 8 +- .../BattleForMountHyjal/boss_archimonde.cpp | 16 +-- .../BattleForMountHyjal/boss_azgalor.cpp | 8 +- .../BattleForMountHyjal/boss_kazrogal.cpp | 4 +- .../BattleForMountHyjal/boss_rage_winterchill.cpp | 4 +- .../CavernsOfTime/BattleForMountHyjal/hyjal.cpp | 44 +++---- .../CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp | 38 +++--- .../BattleForMountHyjal/hyjal_trash.cpp | 40 +++---- .../CullingOfStratholme/boss_epoch.cpp | 4 +- .../CullingOfStratholme/boss_infinite.cpp | 4 +- .../CullingOfStratholme/boss_mal_ganis.cpp | 4 +- .../CullingOfStratholme/boss_meathook.cpp | 4 +- .../CullingOfStratholme/boss_salramm.cpp | 4 +- .../CullingOfStratholme/culling_of_stratholme.cpp | 30 ++--- .../CavernsOfTime/DarkPortal/boss_aeonus.cpp | 4 +- .../DarkPortal/boss_chrono_lord_deja.cpp | 4 +- .../CavernsOfTime/DarkPortal/boss_temporus.cpp | 4 +- .../CavernsOfTime/DarkPortal/dark_portal.cpp | 24 ++-- .../boss_captain_skarloc.cpp | 4 +- .../EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp | 4 +- .../boss_leutenant_drake.cpp | 4 +- .../EscapeFromDurnholdeKeep/old_hillsbrad.cpp | 80 ++++++------- .../Kalimdor/Maraudon/boss_celebras_the_cursed.cpp | 4 +- .../scripts/Kalimdor/Maraudon/boss_landslide.cpp | 4 +- .../scripts/Kalimdor/Maraudon/boss_noxxion.cpp | 4 +- .../Kalimdor/Maraudon/boss_princess_theradras.cpp | 4 +- .../scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp | 8 +- .../boss_amnennar_the_coldbringer.cpp | 4 +- .../Kalimdor/RazorfenDowns/razorfen_downs.cpp | 18 +-- .../Kalimdor/RazorfenKraul/razorfen_kraul.cpp | 12 +- .../Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp | 12 +- .../Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp | 28 ++--- .../Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp | 4 +- .../Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp | 4 +- .../Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp | 4 +- .../Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp | 8 +- .../Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp | 4 +- .../TempleOfAhnQiraj/boss_twinemperors.cpp | 8 +- .../TempleOfAhnQiraj/mob_anubisath_sentinel.cpp | 4 +- .../Kalimdor/WailingCaverns/wailing_caverns.cpp | 32 ++--- .../scripts/Kalimdor/ZulFarrak/zulfarrak.cpp | 46 ++++---- src/server/scripts/Kalimdor/ashenvale.cpp | 6 +- src/server/scripts/Kalimdor/azshara.cpp | 44 +++---- src/server/scripts/Kalimdor/azuremyst_isle.cpp | 40 +++---- src/server/scripts/Kalimdor/bloodmyst_isle.cpp | 24 ++-- src/server/scripts/Kalimdor/boss_azuregos.cpp | 4 +- src/server/scripts/Kalimdor/darkshore.cpp | 42 +++---- src/server/scripts/Kalimdor/desolace.cpp | 48 ++++---- src/server/scripts/Kalimdor/durotar.cpp | 4 +- src/server/scripts/Kalimdor/dustwallow_marsh.cpp | 112 +++++++++--------- src/server/scripts/Kalimdor/felwood.cpp | 24 ++-- src/server/scripts/Kalimdor/feralas.cpp | 42 +++---- src/server/scripts/Kalimdor/moonglade.cpp | 52 ++++----- src/server/scripts/Kalimdor/mulgore.cpp | 20 ++-- src/server/scripts/Kalimdor/orgrimmar.cpp | 36 +++--- src/server/scripts/Kalimdor/silithus.cpp | 64 +++++----- .../scripts/Kalimdor/stonetalon_mountains.cpp | 28 ++--- src/server/scripts/Kalimdor/tanaris.cpp | 84 ++++++------- src/server/scripts/Kalimdor/teldrassil.cpp | 10 +- src/server/scripts/Kalimdor/the_barrens.cpp | 130 ++++++++++----------- src/server/scripts/Kalimdor/thousand_needles.cpp | 52 ++++----- src/server/scripts/Kalimdor/thunder_bluff.cpp | 16 +-- src/server/scripts/Kalimdor/ungoro_crater.cpp | 26 ++--- src/server/scripts/Kalimdor/winterspring.cpp | 48 ++++---- 68 files changed, 773 insertions(+), 773 deletions(-) (limited to 'src/server/scripts/Kalimdor') diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp index 0a67e7bf310..bbb4d2a2332 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp @@ -72,22 +72,22 @@ class npc_blackfathom_deeps_event : public CreatureScript public: npc_blackfathom_deeps_event() : CreatureScript("npc_blackfathom_deeps_event") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_blackfathom_deeps_eventAI (pCreature); + return new npc_blackfathom_deeps_eventAI (creature); } struct npc_blackfathom_deeps_eventAI : public ScriptedAI { - npc_blackfathom_deeps_eventAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_blackfathom_deeps_eventAI(Creature* creature) : ScriptedAI(creature) { - if (pCreature->isSummon()) + if (creature->isSummon()) { - pCreature->SetHomePosition(HomePosition); + creature->SetHomePosition(HomePosition); AttackPlayer(); } - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -201,7 +201,7 @@ class npc_morridune : public CreatureScript public: npc_morridune() : CreatureScript("npc_morridune") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) @@ -214,24 +214,24 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MORRIDUNE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_morriduneAI (pCreature); + return new npc_morriduneAI (creature); } struct npc_morriduneAI : public npc_escortAI { - npc_morriduneAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_morriduneAI(Creature* creature) : npc_escortAI(creature) { - DoScriptText(SAY_MORRIDUNE_1, pCreature); + DoScriptText(SAY_MORRIDUNE_1, creature); me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); Start(false, false, 0); } diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp index 8792f07a9b0..5b88ddf63a1 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp @@ -29,9 +29,9 @@ class boss_aku_mai : public CreatureScript public: boss_aku_mai() : CreatureScript("boss_aku_mai") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_aku_maiAI (pCreature); + return new boss_aku_maiAI (creature); } struct boss_aku_maiAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp index 5c854b36086..b8fe114f9df 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp @@ -28,9 +28,9 @@ class boss_gelihast : public CreatureScript public: boss_gelihast() : CreatureScript("boss_gelihast") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_gelihastAI (pCreature); + return new boss_gelihastAI (creature); } struct boss_gelihastAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp index 9f465d89b2a..b39d222b948 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp @@ -37,9 +37,9 @@ class boss_kelris : public CreatureScript public: boss_kelris() : CreatureScript("boss_kelris") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kelrisAI (pCreature); + return new boss_kelrisAI (creature); } struct boss_kelrisAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index 566826e6424..dc8784599de 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -57,9 +57,9 @@ class boss_anetheron : public CreatureScript public: boss_anetheron() : CreatureScript("boss_anetheron") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_anetheronAI (pCreature); + return new boss_anetheronAI (creature); } struct boss_anetheronAI : public hyjal_trashAI @@ -247,9 +247,9 @@ class mob_towering_infernal : public CreatureScript public: mob_towering_infernal() : CreatureScript("mob_towering_infernal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_towering_infernalAI (pCreature); + return new mob_towering_infernalAI (creature); } struct mob_towering_infernalAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index 6cd239baf8a..0a9745123cb 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -79,9 +79,9 @@ class mob_ancient_wisp : public CreatureScript public: mob_ancient_wisp() : CreatureScript("mob_ancient_wisp") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ancient_wispAI(pCreature); + return new mob_ancient_wispAI(creature); } struct mob_ancient_wispAI : public ScriptedAI @@ -135,9 +135,9 @@ class mob_doomfire : public CreatureScript public: mob_doomfire() : CreatureScript("mob_doomfire") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_doomfireAI(pCreature); + return new mob_doomfireAI(creature); } struct mob_doomfireAI : public ScriptedAI @@ -160,9 +160,9 @@ class mob_doomfire_targetting : public CreatureScript public: mob_doomfire_targetting() : CreatureScript("mob_doomfire_targetting") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_doomfire_targettingAI(pCreature); + return new mob_doomfire_targettingAI(creature); } struct mob_doomfire_targettingAI : public ScriptedAI @@ -226,9 +226,9 @@ class boss_archimonde : public CreatureScript public: boss_archimonde() : CreatureScript("boss_archimonde") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_archimondeAI (pCreature); + return new boss_archimondeAI (creature); } struct boss_archimondeAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index 7ba010f384f..7ec1cbed785 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -48,9 +48,9 @@ class boss_azgalor : public CreatureScript public: boss_azgalor() : CreatureScript("boss_azgalor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_azgalorAI (pCreature); + return new boss_azgalorAI (creature); } struct boss_azgalorAI : public hyjal_trashAI @@ -211,9 +211,9 @@ class mob_lesser_doomguard : public CreatureScript public: mob_lesser_doomguard() : CreatureScript("mob_lesser_doomguard") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_lesser_doomguardAI (pCreature); + return new mob_lesser_doomguardAI (creature); } struct mob_lesser_doomguardAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index 15d7cef6e1b..ef6d4a4dcbe 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -45,9 +45,9 @@ class boss_kazrogal : public CreatureScript public: boss_kazrogal() : CreatureScript("boss_kazrogal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kazrogalAI (pCreature); + return new boss_kazrogalAI (creature); } struct boss_kazrogalAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp index c1dd57f0144..a40a431a620 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp @@ -51,9 +51,9 @@ class boss_rage_winterchill : public CreatureScript public: boss_rage_winterchill() : CreatureScript("boss_rage_winterchill") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_rage_winterchillAI (pCreature); + return new boss_rage_winterchillAI (creature); } struct boss_rage_winterchillAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp index 1394ec232fd..106dee3dc79 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp @@ -50,10 +50,10 @@ class npc_jaina_proudmoore : public CreatureScript public: npc_jaina_proudmoore() : CreatureScript("npc_jaina_proudmoore") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI()); + hyjalAI* ai = CAST_AI(hyjalAI, creature->AI()); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF + 1: @@ -75,9 +75,9 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI()); + hyjalAI* ai = CAST_AI(hyjalAI, creature->AI()); if (ai->EventBegun) return false; @@ -93,13 +93,13 @@ public: if (pPlayer->isGameMaster()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_ITEM_GM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - hyjalAI* ai = new hyjalAI(pCreature); + hyjalAI* ai = new hyjalAI(creature); ai->Reset(); ai->EnterEvadeMode(); @@ -126,10 +126,10 @@ class npc_thrall : public CreatureScript public: npc_thrall() : CreatureScript("npc_thrall") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI()); + hyjalAI* ai = CAST_AI(hyjalAI, creature->AI()); ai->DeSpawnVeins();//despawn the alliance veins switch(uiAction) { @@ -152,9 +152,9 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI()); + hyjalAI* ai = CAST_AI(hyjalAI, creature->AI()); if (ai->EventBegun) return false; @@ -175,13 +175,13 @@ public: if (pPlayer->isGameMaster()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_ITEM_GM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - hyjalAI* ai = new hyjalAI(pCreature); + hyjalAI* ai = new hyjalAI(creature); ai->Reset(); ai->EnterEvadeMode(); @@ -204,15 +204,15 @@ class npc_tyrande_whisperwind : public CreatureScript public: npc_tyrande_whisperwind() : CreatureScript("npc_tyrande_whisperwind") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - hyjalAI* ai = new hyjalAI(pCreature); + hyjalAI* ai = new hyjalAI(creature); ai->Reset(); ai->EnterEvadeMode(); return ai; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) @@ -225,21 +225,21 @@ public: if (item && pPlayer) pPlayer->SendNewItem(item, 1, true, false, true); } - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); - CAST_AI(hyjalAI, pCreature->AI()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); + CAST_AI(hyjalAI, creature->AI()); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI()); + hyjalAI* ai = CAST_AI(hyjalAI, creature->AI()); uint32 AzgalorEvent = ai->GetInstanceData(DATA_AZGALOREVENT); // Only let them get item if Azgalor is dead. if (AzgalorEvent == DONE && !pPlayer->HasItemCount(ITEM_TEAR_OF_GODDESS, 1)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TYRANDE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); return true; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index f54b3c5a86c..6c73f9698c1 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -449,49 +449,49 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3]) { SpawnLoc[i] = Base[random][i]; } - Creature* pCreature = NULL; + Creature* creature = NULL; switch(entry) { case 17906: //GARGOYLE if (!FirstBossDead && (WaveCount == 1 || WaveCount == 3)) {//summon at tower - pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][1]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); - if (pCreature) - CAST_AI(hyjal_trashAI, pCreature->AI())->useFlyPath = true; + creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][1]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + if (creature) + CAST_AI(hyjal_trashAI, creature->AI())->useFlyPath = true; }else{//summon at gate - pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); } break; case 17907: //FROST_WYRM , if (FirstBossDead && WaveCount == 1) //summon at gate - pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0], SpawnPointSpecial[SPAWN_WYRM_GATE][1], SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0], SpawnPointSpecial[SPAWN_WYRM_GATE][1], SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); else { - pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0], SpawnPointSpecial[SPAWN_NEAR_TOWER][1], SpawnPointSpecial[SPAWN_NEAR_TOWER][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); - if (pCreature) - CAST_AI(hyjal_trashAI, pCreature->AI())->useFlyPath = true; + creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0], SpawnPointSpecial[SPAWN_NEAR_TOWER][1], SpawnPointSpecial[SPAWN_NEAR_TOWER][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + if (creature) + CAST_AI(hyjal_trashAI, creature->AI())->useFlyPath = true; } break; case 17908: //GIANT_INFERNAL ++InfernalCount; if (InfernalCount > 7) InfernalCount = 0; - pCreature = me->SummonCreature(entry, InfernalPos[InfernalCount][0], InfernalPos[InfernalCount][1], InfernalPos[InfernalCount][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + creature = me->SummonCreature(entry, InfernalPos[InfernalCount][0], InfernalPos[InfernalCount][1], InfernalPos[InfernalCount][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); break; default: - pCreature = me->SummonCreature(entry, SpawnLoc[0], SpawnLoc[1], SpawnLoc[2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + creature = me->SummonCreature(entry, SpawnLoc[0], SpawnLoc[1], SpawnLoc[2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); break; } - if (pCreature) + if (creature) { // Increment Enemy Count to be used in World States and instance script ++EnemyCount; - pCreature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); - pCreature->setActive(true); + creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); + creature->setActive(true); switch(entry) { case NECROMANCER: @@ -507,19 +507,19 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3]) case ANETHERON: case KAZROGAL: case AZGALOR: - CAST_AI(hyjal_trashAI, pCreature->AI())->IsEvent = true; + CAST_AI(hyjal_trashAI, creature->AI())->IsEvent = true; break; } if (pInstance) { if (pInstance->GetData(DATA_RAIDDAMAGE) < MINRAIDDAMAGE) - pCreature->SetDisableReputationGain(true);//no repu for solo farming + creature->SetDisableReputationGain(true);//no repu for solo farming } // Check if Creature is a boss. - if (pCreature->isWorldBoss()) + if (creature->isWorldBoss()) { - if (!FirstBossDead) BossGUID[0] = pCreature->GetGUID(); - else BossGUID[1] = pCreature->GetGUID(); + if (!FirstBossDead) BossGUID[0] = creature->GetGUID(); + else BossGUID[1] = creature->GetGUID(); CheckTimer = 5000; } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index 718ad8ff51e..972267a4cca 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -518,9 +518,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_giant_infernalAI(pCreature); + return new mob_giant_infernalAI(creature); } }; @@ -532,9 +532,9 @@ class mob_abomination : public CreatureScript public: mob_abomination() : CreatureScript("mob_abomination") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_abominationAI(pCreature); + return new mob_abominationAI(creature); } struct mob_abominationAI : public hyjal_trashAI @@ -633,9 +633,9 @@ class mob_ghoul : public CreatureScript public: mob_ghoul() : CreatureScript("mob_ghoul") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ghoulAI(pCreature); + return new mob_ghoulAI(creature); } struct mob_ghoulAI : public hyjal_trashAI @@ -742,9 +742,9 @@ class mob_necromancer : public CreatureScript public: mob_necromancer() : CreatureScript("mob_necromancer") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_necromancerAI(pCreature); + return new mob_necromancerAI(creature); } struct mob_necromancerAI : public hyjal_trashAI @@ -863,9 +863,9 @@ class mob_banshee : public CreatureScript public: mob_banshee() : CreatureScript("mob_banshee") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_bansheeAI(pCreature); + return new mob_bansheeAI(creature); } struct mob_bansheeAI : public hyjal_trashAI @@ -968,9 +968,9 @@ class mob_crypt_fiend : public CreatureScript public: mob_crypt_fiend() : CreatureScript("mob_crypt_fiend") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_crypt_fiendAI(pCreature); + return new mob_crypt_fiendAI(creature); } struct mob_crypt_fiendAI : public hyjal_trashAI @@ -1060,9 +1060,9 @@ class mob_fel_stalker : public CreatureScript public: mob_fel_stalker() : CreatureScript("mob_fel_stalker") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_fel_stalkerAI(pCreature); + return new mob_fel_stalkerAI(creature); } struct mob_fel_stalkerAI : public hyjal_trashAI @@ -1152,9 +1152,9 @@ class mob_frost_wyrm : public CreatureScript public: mob_frost_wyrm() : CreatureScript("mob_frost_wyrm") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_frost_wyrmAI(pCreature); + return new mob_frost_wyrmAI(creature); } struct mob_frost_wyrmAI : public hyjal_trashAI @@ -1269,9 +1269,9 @@ class mob_gargoyle : public CreatureScript public: mob_gargoyle() : CreatureScript("mob_gargoyle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_gargoyleAI(pCreature); + return new mob_gargoyleAI(creature); } struct mob_gargoyleAI : public hyjal_trashAI @@ -1409,9 +1409,9 @@ class alliance_rifleman : public CreatureScript public: alliance_rifleman() : CreatureScript("alliance_rifleman") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new alliance_riflemanAI(pCreature); + return new alliance_riflemanAI(creature); } struct alliance_riflemanAI : public Scripted_NoMovementAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp index e7db72b0a8e..882c7240ae3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp @@ -53,9 +53,9 @@ class boss_epoch : public CreatureScript public: boss_epoch() : CreatureScript("boss_epoch") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_epochAI (pCreature); + return new boss_epochAI (creature); } struct boss_epochAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp index f7c46dc09de..30482d27655 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp @@ -36,9 +36,9 @@ class boss_infinite_corruptor : public CreatureScript public: boss_infinite_corruptor() : CreatureScript("boss_infinite_corruptor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_infinite_corruptorAI(pCreature); + return new boss_infinite_corruptorAI(creature); } struct boss_infinite_corruptorAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp index 89a7643112c..28378daf7ab 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp @@ -69,9 +69,9 @@ class boss_mal_ganis : public CreatureScript public: boss_mal_ganis() : CreatureScript("boss_mal_ganis") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_mal_ganisAI (pCreature); + return new boss_mal_ganisAI (creature); } struct boss_mal_ganisAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp index 29f342dc7e3..9f4f46c2dd3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp @@ -50,9 +50,9 @@ class boss_meathook : public CreatureScript public: boss_meathook() : CreatureScript("boss_meathook") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_meathookAI (pCreature); + return new boss_meathookAI (creature); } struct boss_meathookAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp index 9312762b4f6..46d8936670f 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp @@ -59,9 +59,9 @@ class boss_salramm : public CreatureScript public: boss_salramm() : CreatureScript("boss_salramm") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_salrammAI (pCreature); + return new boss_salrammAI (creature); } struct boss_salrammAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp index b9c5a71ef8f..16c2d473103 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp @@ -231,10 +231,10 @@ class npc_arthas : public CreatureScript public: npc_arthas() : CreatureScript("npc_arthas") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*sender*/, uint32 action) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*sender*/, uint32 action) { pPlayer->PlayerTalkClass->ClearMenus(); - npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, pCreature->AI()); + npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, creature->AI()); if (!pAI) return false; @@ -270,13 +270,13 @@ public: } pPlayer->CLOSE_GOSSIP_MENU(); pAI->SetDespawnAtFar(true); - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, pCreature->AI()); + npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, creature->AI()); if (pAI && pAI->bStepping == false) { @@ -288,28 +288,28 @@ public: if (status != QUEST_STATUS_COMPLETE && status != QUEST_STATUS_REWARDED) return false; pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); break; } case 1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_1, creature->GetGUID()); break; case 2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_2, creature->GetGUID()); break; case 3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_3, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_3, creature->GetGUID()); break; case 4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_4, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_4, creature->GetGUID()); break; case 5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_5, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_5, creature->GetGUID()); break; default: return false; @@ -318,16 +318,16 @@ public: return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_arthasAI(pCreature); + return new npc_arthasAI(creature); } struct npc_arthasAI : public npc_escortAI { - npc_arthasAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_arthasAI(Creature* creature) : npc_escortAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); Reset(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp index 909c39e3e04..666470617c7 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp @@ -48,9 +48,9 @@ class boss_aeonus : public CreatureScript public: boss_aeonus() : CreatureScript("boss_aeonus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_aeonusAI (pCreature); + return new boss_aeonusAI (creature); } struct boss_aeonusAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp index 2a1487e22e5..2d6256e4666 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp @@ -48,9 +48,9 @@ class boss_chrono_lord_deja : public CreatureScript public: boss_chrono_lord_deja() : CreatureScript("boss_chrono_lord_deja") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_chrono_lord_dejaAI (pCreature); + return new boss_chrono_lord_dejaAI (creature); } struct boss_chrono_lord_dejaAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp index ac227d8f369..d284a115f0c 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp @@ -47,9 +47,9 @@ class boss_temporus : public CreatureScript public: boss_temporus() : CreatureScript("boss_temporus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_temporusAI (pCreature); + return new boss_temporusAI (creature); } struct boss_temporusAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp index 2b226639412..522f660b568 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp @@ -61,9 +61,9 @@ class npc_medivh_bm : public CreatureScript public: npc_medivh_bm() : CreatureScript("npc_medivh_bm") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_medivh_bmAI (pCreature); + return new npc_medivh_bmAI (creature); } struct npc_medivh_bmAI : public ScriptedAI @@ -254,9 +254,9 @@ class npc_time_rift : public CreatureScript public: npc_time_rift() : CreatureScript("npc_time_rift") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_time_riftAI (pCreature); + return new npc_time_riftAI (creature); } struct npc_time_riftAI : public ScriptedAI @@ -370,36 +370,36 @@ class npc_saat : public CreatureScript public: npc_saat() : CreatureScript("npc_saat") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, SPELL_CHRONO_BEACON, false); + creature->CastSpell(pPlayer, SPELL_CHRONO_BEACON, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_OPENING_PORTAL) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON, 1)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_OBTAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(10000, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10000, creature->GetGUID()); return true; } else if (pPlayer->GetQuestRewardStatus(QUEST_OPENING_PORTAL) && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON, 1)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_OBTAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(10001, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10001, creature->GetGUID()); return true; } - pPlayer->SEND_GOSSIP_MENU(10002, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10002, creature->GetGUID()); return true; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp index 91842f3e8a3..31397ec7ad2 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp @@ -45,9 +45,9 @@ class boss_captain_skarloc : public CreatureScript public: boss_captain_skarloc() : CreatureScript("boss_captain_skarloc") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_captain_skarlocAI (pCreature); + return new boss_captain_skarlocAI (creature); } struct boss_captain_skarlocAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp index bd113e5285d..45d28c6785b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp @@ -47,9 +47,9 @@ class boss_epoch_hunter : public CreatureScript public: boss_epoch_hunter() : CreatureScript("boss_epoch_hunter") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_epoch_hunterAI (pCreature); + return new boss_epoch_hunterAI (creature); } struct boss_epoch_hunterAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp index d9af682df20..0ffc7f283ae 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp @@ -104,9 +104,9 @@ class boss_lieutenant_drake : public CreatureScript public: boss_lieutenant_drake() : CreatureScript("boss_lieutenant_drake") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lieutenant_drakeAI (pCreature); + return new boss_lieutenant_drakeAI (creature); } struct boss_lieutenant_drakeAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index 526e2e91c4c..7cb9541e626 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -51,7 +51,7 @@ class npc_erozion : public CreatureScript public: npc_erozion() : CreatureScript("npc_erozion") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) @@ -62,7 +62,7 @@ public: { pPlayer->StoreNewItem(dest, ITEM_ENTRY_BOMBS, true); } - pPlayer->SEND_GOSSIP_MENU(9515, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9515, creature->GetGUID()); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { @@ -71,19 +71,19 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance && pInstance->GetData(TYPE_BARREL_DIVERSION) != DONE && !pPlayer->HasItemCount(ITEM_ENTRY_BOMBS, 1)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_EROZION1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); if (pPlayer->GetQuestStatus(QUEST_ENTRY_RETURN) == QUEST_STATUS_COMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_EROZION2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(9778, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9778, creature->GetGUID()); return true; } @@ -193,15 +193,15 @@ class npc_thrall_old_hillsbrad : public CreatureScript public: npc_thrall_old_hillsbrad() : CreatureScript("npc_thrall_old_hillsbrad") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_thrall_old_hillsbradAI(pCreature); + return new npc_thrall_old_hillsbradAI(creature); } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: @@ -212,69 +212,69 @@ public: pInstance->SetData(TYPE_THRALL_PART1, IN_PROGRESS); } - DoScriptText(SAY_TH_START_EVENT_PART1, pCreature); + DoScriptText(SAY_TH_START_EVENT_PART1, creature); - if (npc_escortAI* pEscortAI = CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, creature->AI())) pEscortAI->Start(true, true, pPlayer->GetGUID()); - CAST_AI(npc_escortAI, (pCreature->AI()))->SetMaxPlayerDistance(100.0f);//not really needed, because it will not despawn if player is too far - CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtEnd(false); - CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtFar(false); + CAST_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(100.0f);//not really needed, because it will not despawn if player is too far + CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtEnd(false); + CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtFar(false); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_SKARLOC2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+20); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC2, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+20: - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC3, pCreature->GetGUID()); - pCreature->SummonCreature(SKARLOC_MOUNT, 2038.81f, 270.26f, 63.20f, 5.41f, TEMPSUMMON_TIMED_DESPAWN, 12000); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC3, creature->GetGUID()); + creature->SummonCreature(SKARLOC_MOUNT, 2038.81f, 270.26f, 63.20f, 5.41f, TEMPSUMMON_TIMED_DESPAWN, 12000); if (pInstance) pInstance->SetData(TYPE_THRALL_PART2, IN_PROGRESS); - DoScriptText(SAY_TH_START_EVENT_PART2, pCreature); + DoScriptText(SAY_TH_START_EVENT_PART2, creature); - CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, pCreature->AI())->StartWP(); + CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, creature->AI())->StartWP(); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->CLOSE_GOSSIP_MENU(); if (pInstance) pInstance->SetData(TYPE_THRALL_PART3, IN_PROGRESS); - CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, pCreature->AI())->StartWP(); + CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, creature->AI())->StartWP(); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) + if (creature->isQuestGiver()) { - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - pPlayer->SendPreparedQuest(pCreature->GetGUID()); + pPlayer->PrepareQuestMenu(creature->GetGUID()); + pPlayer->SendPreparedQuest(creature->GetGUID()); } - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance) { if (pInstance->GetData(TYPE_BARREL_DIVERSION) == DONE && !pInstance->GetData(TYPE_THRALL_EVENT)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_WALKING, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START, creature->GetGUID()); } if (pInstance->GetData(TYPE_THRALL_PART1) == DONE && !pInstance->GetData(TYPE_THRALL_PART2)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_SKARLOC1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC1, creature->GetGUID()); } if (pInstance->GetData(TYPE_THRALL_PART2) == DONE && !pInstance->GetData(TYPE_THRALL_PART3)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TARREN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_TARREN, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_TARREN, creature->GetGUID()); } } return true; @@ -576,19 +576,19 @@ class npc_taretha : public CreatureScript public: npc_taretha() : CreatureScript("npc_taretha") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_tarethaAI(pCreature); + return new npc_tarethaAI(creature); } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_EPOCH2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH2, creature->GetGUID()); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { @@ -598,11 +598,11 @@ public: { pInstance->SetData(TYPE_THRALL_PART4, IN_PROGRESS); if (pInstance->GetData64(DATA_EPOCH) == 0) - pCreature->SummonCreature(ENTRY_EPOCH, 2639.13f, 698.55f, 65.43f, 4.59f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + creature->SummonCreature(ENTRY_EPOCH, 2639.13f, 698.55f, 65.43f, 4.59f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); if (uint64 ThrallGUID = pInstance->GetData64(DATA_THRALL)) { - Creature* Thrall = (Unit::GetCreature((*pCreature), ThrallGUID)); + Creature* Thrall = (Unit::GetCreature((*creature), ThrallGUID)); if (Thrall) CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, Thrall->AI())->StartWP(); } @@ -611,13 +611,13 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance && pInstance->GetData(TYPE_THRALL_PART3) == DONE && pInstance->GetData(TYPE_THRALL_PART4) == NOT_STARTED) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_EPOCH1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH1, creature->GetGUID()); } return true; } diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp index cf5df7eaad3..ea70cf6de3f 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp @@ -34,9 +34,9 @@ class celebras_the_cursed : public CreatureScript public: celebras_the_cursed() : CreatureScript("celebras_the_cursed") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new celebras_the_cursedAI (pCreature); + return new celebras_the_cursedAI (creature); } struct celebras_the_cursedAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp index 7a38dd2a84a..1f9dbf75dcf 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp @@ -34,9 +34,9 @@ class boss_landslide : public CreatureScript public: boss_landslide() : CreatureScript("boss_landslide") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_landslideAI (pCreature); + return new boss_landslideAI (creature); } struct boss_landslideAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp index 35192b08f48..ad344ab5347 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp @@ -33,9 +33,9 @@ class boss_noxxion : public CreatureScript public: boss_noxxion() : CreatureScript("boss_noxxion") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_noxxionAI (pCreature); + return new boss_noxxionAI (creature); } struct boss_noxxionAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp index 3e7f6e8da98..f7b98988cd4 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp @@ -35,9 +35,9 @@ class boss_princess_theradras : public CreatureScript public: boss_princess_theradras() : CreatureScript("boss_princess_theradras") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ptheradrasAI (pCreature); + return new boss_ptheradrasAI (creature); } struct boss_ptheradrasAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index 6292e61d329..196cbc218d2 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -105,16 +105,16 @@ class boss_onyxia : public CreatureScript public: boss_onyxia() : CreatureScript("boss_onyxia") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_onyxiaAI (pCreature); + return new boss_onyxiaAI (creature); } struct boss_onyxiaAI : public ScriptedAI { - boss_onyxiaAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me) + boss_onyxiaAI(Creature* creature) : ScriptedAI(creature), Summons(me) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); Reset(); } diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp index 7deccca4ff0..7ade38dba8e 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp @@ -41,9 +41,9 @@ class boss_amnennar_the_coldbringer : public CreatureScript public: boss_amnennar_the_coldbringer() : CreatureScript("boss_amnennar_the_coldbringer") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_amnennar_the_coldbringerAI (pCreature); + return new boss_amnennar_the_coldbringerAI (creature); } struct boss_amnennar_the_coldbringerAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp index cef5058187e..6bfeff5bf3c 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp @@ -52,25 +52,25 @@ class npc_henry_stern : public CreatureScript public: npc_henry_stern() : CreatureScript("npc_henry_stern") { } - bool OnGossipSelect (Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect (Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) { pPlayer->CastSpell(pPlayer, SPELL_TEACHING_GOLDTHORN_TEA, true); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_TEA_ANSWER, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_TEA_ANSWER, creature->GetGUID()); } if (uiAction == GOSSIP_ACTION_INFO_DEF + 2) { pPlayer->CastSpell(pPlayer, SPELL_TEACHING_MIGHTY_TROLLS_BLOOD_POTION, true); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_POTION_ANSWER, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_POTION_ANSWER, creature->GetGUID()); } return true; } - bool OnGossipHello (Player* pPlayer, Creature* pCreature) + bool OnGossipHello (Player* pPlayer, Creature* creature) { if (pPlayer->GetBaseSkillValue(SKILL_COOKING) >= 175 && !pPlayer->HasSpell(SPELL_GOLDTHORN_TEA)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); @@ -78,7 +78,7 @@ public: if (pPlayer->GetBaseSkillValue(SKILL_ALCHEMY) >= 180 && !pPlayer->HasSpell(SPELL_MIGHT_TROLLS_BLOOD_POTION)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_POTION, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -119,16 +119,16 @@ class npc_tomb_creature : public CreatureScript public: npc_tomb_creature() : CreatureScript("npc_tomb_creature") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_tomb_creatureAI (pCreature); + return new npc_tomb_creatureAI (creature); } struct npc_tomb_creatureAI : public ScriptedAI { - npc_tomb_creatureAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_tomb_creatureAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp index 01a987e8576..a8b869a9149 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp @@ -51,21 +51,21 @@ class npc_willix : public CreatureScript public: npc_willix() : CreatureScript("npc_willix") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_WILLIX_THE_IMPORTER) { - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID()); - DoScriptText(SAY_READY, pCreature, pPlayer); - pCreature->setFaction(113); + CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID()); + DoScriptText(SAY_READY, creature, pPlayer); + creature->setFaction(113); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_willixAI(pCreature); + return new npc_willixAI(creature); } struct npc_willixAI : public npc_escortAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp index 04eda4ac982..b9c6c452fd7 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp @@ -42,9 +42,9 @@ class boss_kri : public CreatureScript public: boss_kri() : CreatureScript("boss_kri") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kriAI (pCreature); + return new boss_kriAI (creature); } struct boss_kriAI : public ScriptedAI @@ -139,9 +139,9 @@ class boss_vem : public CreatureScript public: boss_vem() : CreatureScript("boss_vem") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_vemAI (pCreature); + return new boss_vemAI (creature); } struct boss_vemAI : public ScriptedAI @@ -232,9 +232,9 @@ class boss_yauj : public CreatureScript public: boss_yauj() : CreatureScript("boss_yauj") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_yaujAI (pCreature); + return new boss_yaujAI (creature); } struct boss_yaujAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index af3059b0474..ff9a593c08e 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -169,9 +169,9 @@ class boss_eye_of_cthun : public CreatureScript public: boss_eye_of_cthun() : CreatureScript("boss_eye_of_cthun") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new eye_of_cthunAI (pCreature); + return new eye_of_cthunAI (creature); } struct eye_of_cthunAI : public Scripted_NoMovementAI @@ -473,9 +473,9 @@ class boss_cthun : public CreatureScript public: boss_cthun() : CreatureScript("boss_cthun") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new cthunAI (pCreature); + return new cthunAI (creature); } struct cthunAI : public Scripted_NoMovementAI @@ -932,9 +932,9 @@ class mob_eye_tentacle : public CreatureScript public: mob_eye_tentacle() : CreatureScript("mob_eye_tentacle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new eye_tentacleAI (pCreature); + return new eye_tentacleAI (creature); } struct eye_tentacleAI : public Scripted_NoMovementAI @@ -1005,9 +1005,9 @@ class mob_claw_tentacle : public CreatureScript public: mob_claw_tentacle() : CreatureScript("mob_claw_tentacle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new claw_tentacleAI (pCreature); + return new claw_tentacleAI (creature); } struct claw_tentacleAI : public Scripted_NoMovementAI @@ -1115,9 +1115,9 @@ class mob_giant_claw_tentacle : public CreatureScript public: mob_giant_claw_tentacle() : CreatureScript("mob_giant_claw_tentacle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new giant_claw_tentacleAI (pCreature); + return new giant_claw_tentacleAI (creature); } struct giant_claw_tentacleAI : public Scripted_NoMovementAI @@ -1234,9 +1234,9 @@ class mob_giant_eye_tentacle : public CreatureScript public: mob_giant_eye_tentacle() : CreatureScript("mob_giant_eye_tentacle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new giant_eye_tentacleAI (pCreature); + return new giant_eye_tentacleAI (creature); } struct giant_eye_tentacleAI : public Scripted_NoMovementAI @@ -1298,9 +1298,9 @@ class mob_giant_flesh_tentacle : public CreatureScript public: mob_giant_flesh_tentacle() : CreatureScript("mob_giant_flesh_tentacle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new flesh_tentacleAI (pCreature); + return new flesh_tentacleAI (creature); } struct flesh_tentacleAI : public Scripted_NoMovementAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp index 73face6f52f..26496020afa 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp @@ -42,9 +42,9 @@ class boss_fankriss : public CreatureScript public: boss_fankriss() : CreatureScript("boss_fankriss") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_fankrissAI (pCreature); + return new boss_fankrissAI (creature); } struct boss_fankrissAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp index a7e42f1397f..4e6dd4d7c32 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp @@ -40,9 +40,9 @@ class boss_huhuran : public CreatureScript public: boss_huhuran() : CreatureScript("boss_huhuran") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_huhuranAI (pCreature); + return new boss_huhuranAI (creature); } struct boss_huhuranAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp index 4b8acdf39f1..220bea8602d 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp @@ -38,9 +38,9 @@ class boss_ouro : public CreatureScript public: boss_ouro() : CreatureScript("boss_ouro") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ouroAI (pCreature); + return new boss_ouroAI (creature); } struct boss_ouroAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp index 9582f90c692..fb16d2b7319 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp @@ -42,9 +42,9 @@ class boss_sartura : public CreatureScript public: boss_sartura() : CreatureScript("boss_sartura") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_sarturaAI (pCreature); + return new boss_sarturaAI (creature); } struct boss_sarturaAI : public ScriptedAI @@ -185,9 +185,9 @@ class mob_sartura_royal_guard : public CreatureScript public: mob_sartura_royal_guard() : CreatureScript("mob_sartura_royal_guard") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_sartura_royal_guardAI (pCreature); + return new mob_sartura_royal_guardAI (creature); } struct mob_sartura_royal_guardAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp index f0b6f4c5a49..8374303bc6e 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp @@ -56,9 +56,9 @@ class boss_skeram : public CreatureScript public: boss_skeram() : CreatureScript("boss_skeram") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_skeramAI (pCreature); + return new boss_skeramAI (creature); } struct boss_skeramAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index a7f7defc558..50da169751b 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -388,9 +388,9 @@ class boss_veknilash : public CreatureScript public: boss_veknilash() : CreatureScript("boss_veknilash") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_veknilashAI (pCreature); + return new boss_veknilashAI (creature); } struct boss_veknilashAI : public boss_twinemperorsAI @@ -474,9 +474,9 @@ class boss_veklor : public CreatureScript public: boss_veklor() : CreatureScript("boss_veklor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_veklorAI (pCreature); + return new boss_veklorAI (creature); } struct boss_veklorAI : public boss_twinemperorsAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp index 449c04b27c6..c1850b4e8ce 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp @@ -60,9 +60,9 @@ class mob_anubisath_sentinel : public CreatureScript public: mob_anubisath_sentinel() : CreatureScript("mob_anubisath_sentinel") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new aqsentinelAI (pCreature); + return new aqsentinelAI (creature); } struct aqsentinelAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp index f0d0a709514..e827de172bd 100644 --- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp +++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp @@ -80,55 +80,55 @@ class npc_disciple_of_naralex : public CreatureScript public: npc_disciple_of_naralex() : CreatureScript("npc_disciple_of_naralex") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_disciple_of_naralexAI(pCreature); + return new npc_disciple_of_naralexAI(creature); } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - InstanceScript *pInstance = pCreature->GetInstanceScript(); + InstanceScript *pInstance = creature->GetInstanceScript(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) { pPlayer->CLOSE_GOSSIP_MENU(); if (pInstance) pInstance->SetData(TYPE_NARALEX_EVENT, IN_PROGRESS); - DoScriptText(SAY_MAKE_PREPARATIONS, pCreature); + DoScriptText(SAY_MAKE_PREPARATIONS, creature); - pCreature->setFaction(250); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + creature->setFaction(250); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, false, pPlayer->GetGUID()); - CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtFar(false); - CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtEnd(false); + CAST_AI(npc_escortAI, (creature->AI()))->Start(false, false, pPlayer->GetGUID()); + CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtFar(false); + CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtEnd(false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - InstanceScript *pInstance = pCreature->GetInstanceScript(); + InstanceScript *pInstance = creature->GetInstanceScript(); if (pInstance) { - pCreature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD_RANK_2, true); + creature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD_RANK_2, true); if ((pInstance->GetData(TYPE_LORD_COBRAHN) == DONE) && (pInstance->GetData(TYPE_LORD_PYTHAS) == DONE) && (pInstance->GetData(TYPE_LADY_ANACONDRA) == DONE) && (pInstance->GetData(TYPE_LORD_SERPENTIS) == DONE)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NARALEX, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, creature->GetGUID()); if (!pInstance->GetData(TYPE_NARALEX_YELLED)) { - DoScriptText(SAY_AT_LAST, pCreature); + DoScriptText(SAY_AT_LAST, creature); pInstance->SetData(TYPE_NARALEX_YELLED, 1); } } else { - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, creature->GetGUID()); } } return true; diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp index ad784d2afb2..4c0cd97fa8b 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp @@ -61,47 +61,47 @@ class npc_sergeant_bly : public CreatureScript public: npc_sergeant_bly() : CreatureScript("npc_sergeant_bly") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_sergeant_bly::npc_sergeant_blyAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID(); - pCreature->AI()->DoAction(0); + CAST_AI(npc_sergeant_bly::npc_sergeant_blyAI, creature->AI())->PlayerGUID = pPlayer->GetGUID(); + creature->AI()->DoAction(0); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (InstanceScript* pInstance = pCreature->GetInstanceScript()) + if (InstanceScript* pInstance = creature->GetInstanceScript()) { if (pInstance->GetData(EVENT_PYRAMID) == PYRAMID_KILLED_ALL_TROLLS) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BLY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(1517, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1517, creature->GetGUID()); } else if (pInstance->GetData(EVENT_PYRAMID) == PYRAMID_NOT_STARTED) - pPlayer->SEND_GOSSIP_MENU(1515, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1515, creature->GetGUID()); else - pPlayer->SEND_GOSSIP_MENU(1516, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1516, creature->GetGUID()); return true; } return false; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_sergeant_blyAI (pCreature); + return new npc_sergeant_blyAI (creature); } struct npc_sergeant_blyAI : public ScriptedAI { - npc_sergeant_blyAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_sergeant_blyAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); postGossipStep = 0; } @@ -258,49 +258,49 @@ class npc_weegli_blastfuse : public CreatureScript public: npc_weegli_blastfuse() : CreatureScript("npc_weegli_blastfuse") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); //here we make him run to door, set the charge and run away off to nowhere - pCreature->AI()->DoAction(0); + creature->AI()->DoAction(0); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (InstanceScript* pInstance = pCreature->GetInstanceScript()) + if (InstanceScript* pInstance = creature->GetInstanceScript()) { switch (pInstance->GetData(EVENT_PYRAMID)) { case PYRAMID_KILLED_ALL_TROLLS: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_WEEGLI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(1514, pCreature->GetGUID()); //if event can proceed to end + pPlayer->SEND_GOSSIP_MENU(1514, creature->GetGUID()); //if event can proceed to end break; case PYRAMID_NOT_STARTED: - pPlayer->SEND_GOSSIP_MENU(1511, pCreature->GetGUID()); //if event not started + pPlayer->SEND_GOSSIP_MENU(1511, creature->GetGUID()); //if event not started break; default: - pPlayer->SEND_GOSSIP_MENU(1513, pCreature->GetGUID()); //if event are in progress + pPlayer->SEND_GOSSIP_MENU(1513, creature->GetGUID()); //if event are in progress } return true; } return false; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_weegli_blastfuseAI (pCreature); + return new npc_weegli_blastfuseAI (creature); } struct npc_weegli_blastfuseAI : public ScriptedAI { - npc_weegli_blastfuseAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_weegli_blastfuseAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); destroyingDoor=false; Bomb_Timer = 10000; LandMine_Timer = 30000; diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp index a733bbea4c6..67751895ee6 100644 --- a/src/server/scripts/Kalimdor/ashenvale.cpp +++ b/src/server/scripts/Kalimdor/ashenvale.cpp @@ -304,7 +304,7 @@ class npc_muglash : public CreatureScript struct npc_muglashAI : public npc_escortAI { - npc_muglashAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_muglashAI(Creature* creature) : npc_escortAI(creature) { } uint32 m_uiWaveId; uint32 m_uiEventTimer; @@ -427,9 +427,9 @@ class npc_muglash : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_muglashAI(pCreature); + return new npc_muglashAI(creature); } bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp index 4a623625859..6c1fa173605 100644 --- a/src/server/scripts/Kalimdor/azshara.cpp +++ b/src/server/scripts/Kalimdor/azshara.cpp @@ -43,9 +43,9 @@ class mobs_spitelashes : public CreatureScript public: mobs_spitelashes() : CreatureScript("mobs_spitelashes") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mobs_spitelashesAI (pCreature); + return new mobs_spitelashesAI (creature); } struct mobs_spitelashesAI : public ScriptedAI @@ -120,7 +120,7 @@ class npc_loramus_thalipedes : public CreatureScript public: npc_loramus_thalipedes() : CreatureScript("npc_loramus_thalipedes") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) @@ -132,23 +132,23 @@ public: case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21); - pPlayer->SEND_GOSSIP_MENU(1813, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1813, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+21: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22); - pPlayer->SEND_GOSSIP_MENU(1814, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1814, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+22: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23); - pPlayer->SEND_GOSSIP_MENU(1815, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1815, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+23: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24); - pPlayer->SEND_GOSSIP_MENU(1816, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1816, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+24: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 25); - pPlayer->SEND_GOSSIP_MENU(1817, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1817, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+25: pPlayer->CLOSE_GOSSIP_MENU(); @@ -158,10 +158,10 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(2744) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_LT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); @@ -169,7 +169,7 @@ public: if (pPlayer->GetQuestStatus(3141) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_LT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -267,31 +267,31 @@ class mob_rizzle_sprysprocket : public CreatureScript public: mob_rizzle_sprysprocket() : CreatureScript("mob_rizzle_sprysprocket") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1 && pPlayer->GetQuestStatus(10994) == QUEST_STATUS_INCOMPLETE) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, SPELL_GIVE_SOUTHFURY_MOONSTONE, true); - CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, pCreature->AI())->Must_Die_Timer = 3000; - CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, pCreature->AI())->Must_Die = true; + creature->CastSpell(pPlayer, SPELL_GIVE_SOUTHFURY_MOONSTONE, true); + CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->Must_Die_Timer = 3000; + CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->Must_Die = true; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(10994) != QUEST_STATUS_INCOMPLETE) return true; pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GET_MOONSTONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(10811, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10811, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_rizzle_sprysprocketAI (pCreature); + return new mob_rizzle_sprysprocketAI (creature); } struct mob_rizzle_sprysprocketAI : public ScriptedAI @@ -463,9 +463,9 @@ class mob_depth_charge : public CreatureScript public: mob_depth_charge() : CreatureScript("mob_depth_charge") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_depth_chargeAI (pCreature); + return new mob_depth_chargeAI (creature); } struct mob_depth_chargeAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp index 0f4eb46dce4..f07500a6320 100644 --- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp @@ -62,9 +62,9 @@ class npc_draenei_survivor : public CreatureScript public: npc_draenei_survivor() : CreatureScript("npc_draenei_survivor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_draenei_survivorAI (pCreature); + return new npc_draenei_survivorAI (creature); } struct npc_draenei_survivorAI : public ScriptedAI @@ -195,30 +195,30 @@ class npc_engineer_spark_overgrind : public CreatureScript public: npc_engineer_spark_overgrind() : CreatureScript("npc_engineer_spark_overgrind") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->setFaction(FACTION_HOSTILE); - CAST_AI(npc_engineer_spark_overgrind::npc_engineer_spark_overgrindAI, pCreature->AI())->AttackStart(pPlayer); + creature->setFaction(FACTION_HOSTILE); + CAST_AI(npc_engineer_spark_overgrind::npc_engineer_spark_overgrindAI, creature->AI())->AttackStart(pPlayer); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_GNOMERCY) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_engineer_spark_overgrindAI (pCreature); + return new npc_engineer_spark_overgrindAI (creature); } struct npc_engineer_spark_overgrindAI : public ScriptedAI @@ -294,9 +294,9 @@ class npc_injured_draenei : public CreatureScript public: npc_injured_draenei() : CreatureScript("npc_injured_draenei") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_injured_draeneiAI (pCreature); + return new npc_injured_draeneiAI (creature); } struct npc_injured_draeneiAI : public ScriptedAI @@ -349,20 +349,20 @@ class npc_magwin : public CreatureScript public: npc_magwin() : CreatureScript("npc_magwin") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_A_CRY_FOR_SAY_HELP) { - pCreature->setFaction(113); - if (npc_escortAI* pEscortAI = CAST_AI(npc_escortAI, pCreature->AI())) + creature->setFaction(113); + if (npc_escortAI* pEscortAI = CAST_AI(npc_escortAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_magwinAI(pCreature); + return new npc_magwinAI(creature); } struct npc_magwinAI : public npc_escortAI @@ -436,9 +436,9 @@ class npc_geezle : public CreatureScript public: npc_geezle() : CreatureScript("npc_geezle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_geezleAI(pCreature); + return new npc_geezleAI(creature); } struct npc_geezleAI : public ScriptedAI @@ -606,9 +606,9 @@ class npc_death_ravager : public CreatureScript public: npc_death_ravager() : CreatureScript("npc_death_ravager") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_death_ravagerAI(pCreature); + return new npc_death_ravagerAI(creature); } struct npc_death_ravagerAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp index 9e52aa5d23f..d7038d181b8 100644 --- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp @@ -42,9 +42,9 @@ class mob_webbed_creature : public CreatureScript public: mob_webbed_creature() : CreatureScript("mob_webbed_creature") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_webbed_creatureAI (pCreature); + return new mob_webbed_creatureAI (creature); } struct mob_webbed_creatureAI : public ScriptedAI @@ -101,48 +101,48 @@ class npc_captured_sunhawk_agent : public CreatureScript public: npc_captured_sunhawk_agent() : CreatureScript("npc_captured_sunhawk_agent") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(9137, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9137, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(9138, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9138, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(9139, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9139, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(9140, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9140, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - pPlayer->SEND_GOSSIP_MENU(9141, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9141, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->CLOSE_GOSSIP_MENU(); - pPlayer->TalkedToCreature(C_SUNHAWK_TRIGGER, pCreature->GetGUID()); + pPlayer->TalkedToCreature(C_SUNHAWK_TRIGGER, creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->HasAura(31609) && pPlayer->GetQuestStatus(9756) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_CSA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(9136, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9136, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(9134, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9134, creature->GetGUID()); return true; } diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp index fd720ca86ea..035153e46f7 100644 --- a/src/server/scripts/Kalimdor/boss_azuregos.cpp +++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp @@ -40,9 +40,9 @@ class boss_azuregos : public CreatureScript public: boss_azuregos() : CreatureScript("boss_azuregos") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_azuregosAI (pCreature); + return new boss_azuregosAI (creature); } struct boss_azuregosAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp index 922cf018ac3..739de1b36f6 100644 --- a/src/server/scripts/Kalimdor/darkshore.cpp +++ b/src/server/scripts/Kalimdor/darkshore.cpp @@ -70,14 +70,14 @@ class npc_kerlonian : public CreatureScript public: npc_kerlonian() : CreatureScript("npc_kerlonian") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_SLEEPER_AWAKENED) { - if (npc_kerlonianAI* pKerlonianAI = CAST_AI(npc_kerlonian::npc_kerlonianAI, pCreature->AI())) + if (npc_kerlonianAI* pKerlonianAI = CAST_AI(npc_kerlonian::npc_kerlonianAI, creature->AI())) { - pCreature->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_KER_START, pCreature, pPlayer); + creature->SetStandState(UNIT_STAND_STATE_STAND); + DoScriptText(SAY_KER_START, creature, pPlayer); pKerlonianAI->StartFollow(pPlayer, FACTION_KER_ESCORTEE, pQuest); } } @@ -85,14 +85,14 @@ public: return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_kerlonianAI(pCreature); + return new npc_kerlonianAI(creature); } struct npc_kerlonianAI : public FollowerAI { - npc_kerlonianAI(Creature* pCreature) : FollowerAI(pCreature) { } + npc_kerlonianAI(Creature* creature) : FollowerAI(creature) { } uint32 m_uiFallAsleepTimer; @@ -209,27 +209,27 @@ class npc_prospector_remtravel : public CreatureScript public: npc_prospector_remtravel() : CreatureScript("npc_prospector_remtravel") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_ABSENT_MINDED_PT2) { - if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID()); - pCreature->setFaction(FACTION_ESCORTEE); + creature->setFaction(FACTION_ESCORTEE); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_prospector_remtravelAI(pCreature); + return new npc_prospector_remtravelAI(creature); } struct npc_prospector_remtravelAI : public npc_escortAI { - npc_prospector_remtravelAI(Creature* pCreature) : npc_escortAI(pCreature) {} + npc_prospector_remtravelAI(Creature* creature) : npc_escortAI(creature) {} void WaypointReached(uint32 i) { @@ -331,16 +331,16 @@ class npc_threshwackonator : public CreatureScript public: npc_threshwackonator() : CreatureScript("npc_threshwackonator") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - if (npc_threshwackonatorAI* pThreshAI = CAST_AI(npc_threshwackonator::npc_threshwackonatorAI, pCreature->AI())) + if (npc_threshwackonatorAI* pThreshAI = CAST_AI(npc_threshwackonator::npc_threshwackonatorAI, creature->AI())) { - DoScriptText(EMOTE_START, pCreature); + DoScriptText(EMOTE_START, creature); pThreshAI->StartFollow(pPlayer); } } @@ -348,23 +348,23 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_GYROMAST_REV) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_INSERT_KEY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_threshwackonatorAI(pCreature); + return new npc_threshwackonatorAI(creature); } struct npc_threshwackonatorAI : public FollowerAI { - npc_threshwackonatorAI(Creature* pCreature) : FollowerAI(pCreature) { } + npc_threshwackonatorAI(Creature* creature) : FollowerAI(creature) { } void Reset() { } diff --git a/src/server/scripts/Kalimdor/desolace.cpp b/src/server/scripts/Kalimdor/desolace.cpp index 8c5231f8e8a..e66239383b8 100644 --- a/src/server/scripts/Kalimdor/desolace.cpp +++ b/src/server/scripts/Kalimdor/desolace.cpp @@ -57,43 +57,43 @@ class npc_aged_dying_ancient_kodo : public CreatureScript public: npc_aged_dying_ancient_kodo() : CreatureScript("npc_aged_dying_ancient_kodo") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pPlayer->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && pCreature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF)) + if (pPlayer->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF)) { //the expected quest objective - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); + pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); pPlayer->RemoveAurasDueToSpell(SPELL_KODO_KOMBO_PLAYER_BUFF); - pCreature->GetMotionMaster()->MoveIdle(); + creature->GetMotionMaster()->MoveIdle(); } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool EffectDummyCreature(Unit* pCaster, uint32 spellId, uint32 effIndex, Creature* pCreatureTarget) + bool EffectDummyCreature(Unit* pCaster, uint32 spellId, uint32 effIndex, Creature* creatureTarget) { //always check spellid and effectindex if (spellId == SPELL_KODO_KOMBO_ITEM && effIndex == 0) { //no effect if player/creature already have aura from spells - if (pCaster->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) || pCreatureTarget->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF)) + if (pCaster->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) || creatureTarget->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF)) return true; - if (pCreatureTarget->GetEntry() == NPC_AGED_KODO || - pCreatureTarget->GetEntry() == NPC_DYING_KODO || - pCreatureTarget->GetEntry() == NPC_ANCIENT_KODO) + if (creatureTarget->GetEntry() == NPC_AGED_KODO || + creatureTarget->GetEntry() == NPC_DYING_KODO || + creatureTarget->GetEntry() == NPC_ANCIENT_KODO) { pCaster->CastSpell(pCaster, SPELL_KODO_KOMBO_PLAYER_BUFF, true); - pCreatureTarget->UpdateEntry(NPC_TAMED_KODO); - pCreatureTarget->CastSpell(pCreatureTarget, SPELL_KODO_KOMBO_DESPAWN_BUFF, false); + creatureTarget->UpdateEntry(NPC_TAMED_KODO); + creatureTarget->CastSpell(creatureTarget, SPELL_KODO_KOMBO_DESPAWN_BUFF, false); - if (pCreatureTarget->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE) - pCreatureTarget->GetMotionMaster()->MoveIdle(); + if (creatureTarget->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE) + creatureTarget->GetMotionMaster()->MoveIdle(); - pCreatureTarget->GetMotionMaster()->MoveFollow(pCaster, PET_FOLLOW_DIST, pCreatureTarget->GetFollowAngle()); + creatureTarget->GetMotionMaster()->MoveFollow(pCaster, PET_FOLLOW_DIST, creatureTarget->GetFollowAngle()); } //always return true when we are handling this spell and effect @@ -102,14 +102,14 @@ public: return false; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_aged_dying_ancient_kodoAI(pCreature); + return new npc_aged_dying_ancient_kodoAI(creature); } struct npc_aged_dying_ancient_kodoAI : public ScriptedAI { - npc_aged_dying_ancient_kodoAI(Creature* pCreature) : ScriptedAI(pCreature) { Reset(); } + npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) { Reset(); } uint32 m_uiDespawnTimer; @@ -197,27 +197,27 @@ class npc_dalinda : public CreatureScript public: npc_dalinda() : CreatureScript("npc_dalinda") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_RETURN_TO_VAHLARRIEL) { - if (npc_escortAI* pEscortAI = CAST_AI(npc_dalinda::npc_dalindaAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_dalinda::npc_dalindaAI, creature->AI())) { pEscortAI->Start(true, false, pPlayer->GetGUID()); - pCreature->setFaction(113); + creature->setFaction(113); } } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_dalindaAI(pCreature); + return new npc_dalindaAI(creature); } struct npc_dalindaAI : public npc_escortAI { - npc_dalindaAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_dalindaAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 i) { diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp index 7b86288d175..e08010d46e5 100644 --- a/src/server/scripts/Kalimdor/durotar.cpp +++ b/src/server/scripts/Kalimdor/durotar.cpp @@ -40,9 +40,9 @@ class npc_lazy_peon : public CreatureScript public: npc_lazy_peon() : CreatureScript("npc_lazy_peon") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_lazy_peonAI(pCreature); + return new npc_lazy_peonAI(creature); } struct npc_lazy_peonAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp index 0ab87211957..e00d3c81cd2 100644 --- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp @@ -147,17 +147,17 @@ class npc_deserter_agitator : public CreatureScript public: npc_deserter_agitator() : CreatureScript("npc_deserter_agitator") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_TRAITORS_AMONG_US) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DESERTER, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); @@ -167,18 +167,18 @@ public: switch (urand(0, 1)) { case 0: - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - pCreature->setFaction(14); - pCreature->AI()->AttackStart(pPlayer); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + creature->setFaction(14); + creature->AI()->AttackStart(pPlayer); break; case 1: pPlayer->KilledMonsterCredit(NPC_THERAMORE_DESERTER, 0); - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - pCreature->SetSpeed(MOVE_RUN, pCreature->GetSpeedRate(MOVE_RUN), true); - pCreature->setFaction(35); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE); - pCreature->SetReactState(REACT_PASSIVE); - pCreature->GetMotionMaster()->MovePoint(1, DeserterDisappearPos); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + creature->SetSpeed(MOVE_RUN, creature->GetSpeedRate(MOVE_RUN), true); + creature->setFaction(35); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE); + creature->SetReactState(REACT_PASSIVE); + creature->GetMotionMaster()->MovePoint(1, DeserterDisappearPos); break; } } @@ -186,14 +186,14 @@ public: return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_deserter_agitatorAI(pCreature); + return new npc_deserter_agitatorAI(creature); } struct npc_deserter_agitatorAI : public ScriptedAI { - npc_deserter_agitatorAI(Creature* pCreature) : ScriptedAI(pCreature) { } + npc_deserter_agitatorAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -245,17 +245,17 @@ class npc_theramore_guard : public CreatureScript public: npc_theramore_guard() : CreatureScript("npc_theramore_guard") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_DISCREDITING_THE_DESERTERS) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_THERAMORE_GUARD, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); @@ -263,24 +263,24 @@ public: { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->KilledMonsterCredit(NPC_THERAMORE_GUARD, 0); - DoScriptText(SAY_QUEST1, pCreature); - pCreature->CastSpell(pCreature, SPELL_DOCTORED_LEAFLET, false); - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - CAST_AI(npc_theramore_guard::npc_theramore_guardAI, pCreature->AI())->uiYellTimer = 4000; - CAST_AI(npc_theramore_guard::npc_theramore_guardAI, pCreature->AI())->bYellTimer = true; + DoScriptText(SAY_QUEST1, creature); + creature->CastSpell(creature, SPELL_DOCTORED_LEAFLET, false); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->uiYellTimer = 4000; + CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->bYellTimer = true; } return true; } - CreatureAI *GetAI(Creature* pCreature) const + CreatureAI *GetAI(Creature* creature) const { - return new npc_theramore_guardAI(pCreature); + return new npc_theramore_guardAI(creature); } struct npc_theramore_guardAI : public ScriptedAI { - npc_theramore_guardAI(Creature* pCreature) : ScriptedAI(pCreature) { } + npc_theramore_guardAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiYellTimer; uint32 uiStep; @@ -337,26 +337,26 @@ class npc_lady_jaina_proudmoore : public CreatureScript public: npc_lady_jaina_proudmoore() : CreatureScript("npc_lady_jaina_proudmoore") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_SENDER_INFO) { - pPlayer->SEND_GOSSIP_MENU(7012, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7012, creature->GetGUID()); pPlayer->CastSpell(pPlayer, SPELL_JAINAS_AUTOGRAPH, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_JAINAS_AUTOGRAPH) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_JAINA, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -377,27 +377,27 @@ class npc_nat_pagle : public CreatureScript public: npc_nat_pagle() : CreatureScript("npc_nat_pagle") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(QUEST_NATS_MEASURING_TAPE)) + if (creature->isVendor() && pPlayer->GetQuestRewardStatus(QUEST_NATS_MEASURING_TAPE)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(7640, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7640, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(7638, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7638, creature->GetGUID()); return true; } @@ -431,22 +431,22 @@ class npc_private_hendel : public CreatureScript public: npc_private_hendel() : CreatureScript("npc_private_hendel") { } - bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_MISSING_DIPLO_PT16) - pCreature->setFaction(FACTION_HOSTILE); + creature->setFaction(FACTION_HOSTILE); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_private_hendelAI(pCreature); + return new npc_private_hendelAI(creature); } struct npc_private_hendelAI : public ScriptedAI { - npc_private_hendelAI(Creature* pCreature) : ScriptedAI(pCreature) { } + npc_private_hendelAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -498,14 +498,14 @@ class npc_zelfrax : public CreatureScript public: npc_zelfrax() : CreatureScript("npc_zelfrax") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_zelfraxAI(pCreature); + return new npc_zelfraxAI(creature); } struct npc_zelfraxAI : public ScriptedAI { - npc_zelfraxAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_zelfraxAI(Creature* creature) : ScriptedAI(creature) { MoveToDock(); } @@ -583,20 +583,20 @@ class npc_stinky : public CreatureScript public: npc_stinky() : CreatureScript("npc_stinky") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_stinkyAI(pCreature); + return new npc_stinkyAI(creature); } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest) { if (quest->GetQuestId() == QUEST_STINKYS_ESCAPE_H || QUEST_STINKYS_ESCAPE_A) { - if (npc_stinkyAI* pEscortAI = CAST_AI(npc_stinky::npc_stinkyAI, pCreature->AI())) + if (npc_stinkyAI* pEscortAI = CAST_AI(npc_stinky::npc_stinkyAI, creature->AI())) { - pCreature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE); - pCreature->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_QUEST_ACCEPTED, pCreature); + creature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE); + creature->SetStandState(UNIT_STAND_STATE_STAND); + DoScriptText(SAY_QUEST_ACCEPTED, creature); pEscortAI->Start(false, false, pPlayer->GetGUID()); } } @@ -605,7 +605,7 @@ public: struct npc_stinkyAI : public npc_escortAI { - npc_stinkyAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_stinkyAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 i) { diff --git a/src/server/scripts/Kalimdor/felwood.cpp b/src/server/scripts/Kalimdor/felwood.cpp index 197a830f0be..0b61ab9cff5 100644 --- a/src/server/scripts/Kalimdor/felwood.cpp +++ b/src/server/scripts/Kalimdor/felwood.cpp @@ -40,34 +40,34 @@ class npcs_riverbreeze_and_silversky : public CreatureScript public: npcs_riverbreeze_and_silversky() : CreatureScript("npcs_riverbreeze_and_silversky") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, 15120, false); + creature->CastSpell(pPlayer, 15120, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (eCreature == 9528) { if (pPlayer->GetQuestRewardStatus(4101)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(2848, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2848, creature->GetGUID()); } else if (pPlayer->GetTeam() == HORDE) - pPlayer->SEND_GOSSIP_MENU(2845, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2845, creature->GetGUID()); else - pPlayer->SEND_GOSSIP_MENU(2844, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2844, creature->GetGUID()); } if (eCreature == 9529) @@ -75,11 +75,11 @@ public: if (pPlayer->GetQuestRewardStatus(4102)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(2849, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2849, creature->GetGUID()); } else if (pPlayer->GetTeam() == ALLIANCE) - pPlayer->SEND_GOSSIP_MENU(2843, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2843, creature->GetGUID()); else - pPlayer->SEND_GOSSIP_MENU(2842, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2842, creature->GetGUID()); } return true; diff --git a/src/server/scripts/Kalimdor/feralas.cpp b/src/server/scripts/Kalimdor/feralas.cpp index 1da5b2e57c5..ac7a3f8bf9a 100644 --- a/src/server/scripts/Kalimdor/feralas.cpp +++ b/src/server/scripts/Kalimdor/feralas.cpp @@ -37,28 +37,28 @@ class npc_gregan_brewspewer : public CreatureScript public: npc_gregan_brewspewer() : CreatureScript("npc_gregan_brewspewer") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(2434, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2434, creature->GetGUID()); } if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetQuestStatus(3909) == QUEST_STATUS_INCOMPLETE) + if (creature->isVendor() && pPlayer->GetQuestStatus(3909) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(2433, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2433, creature->GetGUID()); return true; } @@ -94,35 +94,35 @@ class npc_oox22fe : public CreatureScript public: npc_oox22fe() : CreatureScript("npc_oox22fe") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_RESCUE_OOX22FE) { - DoScriptText(SAY_OOX_START, pCreature); + DoScriptText(SAY_OOX_START, creature); //change that the npc is not lying dead on the ground - pCreature->SetStandState(UNIT_STAND_STATE_STAND); + creature->SetStandState(UNIT_STAND_STATE_STAND); if (pPlayer->GetTeam() == ALLIANCE) - pCreature->setFaction(FACTION_ESCORTEE_A); + creature->setFaction(FACTION_ESCORTEE_A); if (pPlayer->GetTeam() == HORDE) - pCreature->setFaction(FACTION_ESCORTEE_H); + creature->setFaction(FACTION_ESCORTEE_H); - if (npc_escortAI* pEscortAI = CAST_AI(npc_oox22fe::npc_oox22feAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_oox22fe::npc_oox22feAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_oox22feAI(pCreature); + return new npc_oox22feAI(creature); } struct npc_oox22feAI : public npc_escortAI { - npc_oox22feAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_oox22feAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 i) { @@ -191,11 +191,11 @@ class npc_screecher_spirit : public CreatureScript public: npc_screecher_spirit() : CreatureScript("npc_screecher_spirit") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - pPlayer->SEND_GOSSIP_MENU(2039, pCreature->GetGUID()); - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + pPlayer->SEND_GOSSIP_MENU(2039, creature->GetGUID()); + pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); return true; } diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp index ba19ad20691..614e3d69909 100644 --- a/src/server/scripts/Kalimdor/moonglade.cpp +++ b/src/server/scripts/Kalimdor/moonglade.cpp @@ -54,7 +54,7 @@ class npc_bunthen_plainswind : public CreatureScript public: npc_bunthen_plainswind() : CreatureScript("npc_bunthen_plainswind") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) @@ -65,25 +65,25 @@ public: pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_HORDE); break; case GOSSIP_ACTION_INFO_DEF + 2: - pPlayer->SEND_GOSSIP_MENU(5373, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5373, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 3: - pPlayer->SEND_GOSSIP_MENU(5376, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5376, creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->getClass() != CLASS_DRUID) - pPlayer->SEND_GOSSIP_MENU(4916, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4916, creature->GetGUID()); else if (pPlayer->GetTeam() != HORDE) { if (pPlayer->GetQuestStatus(QUEST_SEA_LION_ALLY) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_END, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(4917, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4917, creature->GetGUID()); } else if (pPlayer->getClass() == CLASS_DRUID && pPlayer->GetTeam() == HORDE) { @@ -92,7 +92,7 @@ public: if (pPlayer->GetQuestStatus(QUEST_SEA_LION_HORDE) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_END, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(4918, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4918, creature->GetGUID()); } return true; } @@ -113,25 +113,25 @@ class npc_great_bear_spirit : public CreatureScript public: npc_great_bear_spirit() : CreatureScript("npc_great_bear_spirit") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(4721, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4721, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(4733, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4733, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(4734, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4734, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 3: - pPlayer->SEND_GOSSIP_MENU(4735, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4735, creature->GetGUID()); if (pPlayer->GetQuestStatus(5929) == QUEST_STATUS_INCOMPLETE) pPlayer->AreaExploredOrEventHappens(5929); if (pPlayer->GetQuestStatus(5930) == QUEST_STATUS_INCOMPLETE) @@ -141,16 +141,16 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { //ally or horde quest if (pPlayer->GetQuestStatus(5929) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(5930) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(4719, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4719, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(4718, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4718, creature->GetGUID()); return true; } @@ -169,7 +169,7 @@ class npc_silva_filnaveth : public CreatureScript public: npc_silva_filnaveth() : CreatureScript("npc_silva_filnaveth") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) @@ -180,25 +180,25 @@ public: pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_ALLY); break; case GOSSIP_ACTION_INFO_DEF + 2: - pPlayer->SEND_GOSSIP_MENU(5374, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5374, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 3: - pPlayer->SEND_GOSSIP_MENU(5375, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5375, creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->getClass() != CLASS_DRUID) - pPlayer->SEND_GOSSIP_MENU(4913, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4913, creature->GetGUID()); else if (pPlayer->GetTeam() != ALLIANCE) { if (pPlayer->GetQuestStatus(QUEST_SEA_LION_HORDE) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_AGI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(4915, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4915, creature->GetGUID()); } else if (pPlayer->getClass() == CLASS_DRUID && pPlayer->GetTeam() == ALLIANCE) { @@ -207,7 +207,7 @@ public: if (pPlayer->GetQuestStatus(QUEST_SEA_LION_ALLY) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_AGI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(4914, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4914, creature->GetGUID()); } return true; } @@ -288,9 +288,9 @@ class npc_clintar_spirit : public CreatureScript public: npc_clintar_spirit() : CreatureScript("npc_clintar_spirit") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_clintar_spiritAI (pCreature); + return new npc_clintar_spiritAI (creature); } struct npc_clintar_spiritAI : public npc_escortAI @@ -559,11 +559,11 @@ class npc_clintar_dreamwalker : public CreatureScript public: npc_clintar_dreamwalker() : CreatureScript("npc_clintar_dreamwalker") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest) { if (quest->GetQuestId() == 10965) { - Creature* clintar_spirit = pCreature->SummonCreature(CLINTAR_SPIRIT, CLINTAR_SPIRIT_SUMMON_X, CLINTAR_SPIRIT_SUMMON_Y, CLINTAR_SPIRIT_SUMMON_Z, CLINTAR_SPIRIT_SUMMON_O, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000); + Creature* clintar_spirit = creature->SummonCreature(CLINTAR_SPIRIT, CLINTAR_SPIRIT_SUMMON_X, CLINTAR_SPIRIT_SUMMON_Y, CLINTAR_SPIRIT_SUMMON_Z, CLINTAR_SPIRIT_SUMMON_O, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000); if (clintar_spirit) CAST_AI(npc_clintar_spirit::npc_clintar_spiritAI, clintar_spirit->AI())->StartEvent(pPlayer); } diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp index 90d47180ace..93a4dfe5b54 100644 --- a/src/server/scripts/Kalimdor/mulgore.cpp +++ b/src/server/scripts/Kalimdor/mulgore.cpp @@ -43,24 +43,24 @@ class npc_skorn_whitecloud : public CreatureScript public: npc_skorn_whitecloud() : CreatureScript("npc_skorn_whitecloud") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) - pPlayer->SEND_GOSSIP_MENU(523, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(523, creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (!pPlayer->GetQuestRewardStatus(770)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(522, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(522, creature->GetGUID()); return true; } @@ -89,9 +89,9 @@ class npc_kyle_frenzied : public CreatureScript public: npc_kyle_frenzied() : CreatureScript("npc_kyle_frenzied") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_kyle_frenziedAI (pCreature); + return new npc_kyle_frenziedAI (creature); } struct npc_kyle_frenziedAI : public ScriptedAI @@ -262,9 +262,9 @@ class npc_plains_vision : public CreatureScript public: npc_plains_vision() : CreatureScript("npc_plains_vision") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_plains_visionAI (pCreature); + return new npc_plains_visionAI (creature); } struct npc_plains_visionAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/orgrimmar.cpp b/src/server/scripts/Kalimdor/orgrimmar.cpp index 7004bbea2d4..f18e77949e9 100644 --- a/src/server/scripts/Kalimdor/orgrimmar.cpp +++ b/src/server/scripts/Kalimdor/orgrimmar.cpp @@ -44,19 +44,19 @@ class npc_shenthul : public CreatureScript public: npc_shenthul() : CreatureScript("npc_shenthul") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_SHATTERED_SALUTE) { - CAST_AI(npc_shenthul::npc_shenthulAI, pCreature->AI())->CanTalk = true; - CAST_AI(npc_shenthul::npc_shenthulAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID(); + CAST_AI(npc_shenthul::npc_shenthulAI, creature->AI())->CanTalk = true; + CAST_AI(npc_shenthul::npc_shenthulAI, creature->AI())->PlayerGUID = pPlayer->GetGUID(); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_shenthulAI (pCreature); + return new npc_shenthulAI (creature); } struct npc_shenthulAI : public ScriptedAI @@ -149,34 +149,34 @@ class npc_thrall_warchief : public CreatureScript public: npc_thrall_warchief() : CreatureScript("npc_thrall_warchief") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(5733, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5733, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(5734, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5734, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(5735, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5735, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(5736, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5736, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - pPlayer->SEND_GOSSIP_MENU(5737, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5737, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7); - pPlayer->SEND_GOSSIP_MENU(5738, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5738, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+7: pPlayer->CLOSE_GOSSIP_MENU(); @@ -186,21 +186,21 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_6566) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HTW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_thrall_warchiefAI (pCreature); + return new npc_thrall_warchiefAI (creature); } struct npc_thrall_warchiefAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp index c53e60f9d7d..b846c3d0856 100644 --- a/src/server/scripts/Kalimdor/silithus.cpp +++ b/src/server/scripts/Kalimdor/silithus.cpp @@ -49,37 +49,37 @@ class npc_highlord_demitrian : public CreatureScript public: npc_highlord_demitrian() : CreatureScript("npc_highlord_demitrian") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(6842, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6842, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(6843, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6843, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(6844, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6844, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(6867, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6867, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(6868, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6868, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - pPlayer->SEND_GOSSIP_MENU(6869, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6869, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: - pPlayer->SEND_GOSSIP_MENU(6870, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6870, creature->GetGUID()); ItemPosCountVec dest; uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 19016, 1); @@ -90,16 +90,16 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(7785) == QUEST_STATUS_NONE && (pPlayer->HasItemCount(18563, 1, false) || pPlayer->HasItemCount(18564, 1, false))) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(6812, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6812, creature->GetGUID()); return true; } @@ -134,63 +134,63 @@ class npcs_rutgar_and_frankal : public CreatureScript public: npcs_rutgar_and_frankal() : CreatureScript("npcs_rutgar_and_frankal") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(7755, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7755, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(7756, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7756, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(7757, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7757, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(7758, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7758, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - pPlayer->SEND_GOSSIP_MENU(7759, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7759, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); - pPlayer->SEND_GOSSIP_MENU(7760, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7760, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 6: - pPlayer->SEND_GOSSIP_MENU(7761, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7761, creature->GetGUID()); //'kill' our trigger to update quest status pPlayer->KilledMonsterCredit(TRIGGER_RUTGAR, 0); break; case GOSSIP_ACTION_INFO_DEF + 9: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11); - pPlayer->SEND_GOSSIP_MENU(7762, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7762, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 10: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11); - pPlayer->SEND_GOSSIP_MENU(7763, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7763, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 11: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12); - pPlayer->SEND_GOSSIP_MENU(7764, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7764, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 12: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13); - pPlayer->SEND_GOSSIP_MENU(7765, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7765, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 13: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14); - pPlayer->SEND_GOSSIP_MENU(7766, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7766, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 14: - pPlayer->SEND_GOSSIP_MENU(7767, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7767, creature->GetGUID()); //'kill' our trigger to update quest status pPlayer->KilledMonsterCredit(TRIGGER_FRANKAL, 0); break; @@ -198,22 +198,22 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE && - pCreature->GetEntry() == 15170 && + creature->GetEntry() == 15170 && !pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE && - pCreature->GetEntry() == 15171 && + creature->GetEntry() == 15171 && pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9); - pPlayer->SEND_GOSSIP_MENU(7754, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7754, creature->GetGUID()); return true; } diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp index e322baf4186..794a4a73c0b 100644 --- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp +++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp @@ -46,13 +46,13 @@ class npc_braug_dimspirit : public CreatureScript public: npc_braug_dimspirit() : CreatureScript("npc_braug_dimspirit") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, 6766, false); + creature->CastSpell(pPlayer, 6766, false); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) @@ -63,10 +63,10 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(6627) == QUEST_STATUS_INCOMPLETE) { @@ -76,10 +76,10 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBD4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBD5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(5820, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5820, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(5819, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5819, creature->GetGUID()); return true; } @@ -145,23 +145,23 @@ public: void Reset(){} }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_PROTECT_KAYA) { - if (npc_escortAI* pEscortAI = CAST_AI(npc_kaya_flathoof::npc_kaya_flathoofAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_kaya_flathoof::npc_kaya_flathoofAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); - DoScriptText(SAY_START, pCreature); - pCreature->setFaction(113); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + DoScriptText(SAY_START, creature); + creature->setFaction(113); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_kaya_flathoofAI(pCreature); + return new npc_kaya_flathoofAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp index 430a2dcf643..534255672b1 100644 --- a/src/server/scripts/Kalimdor/tanaris.cpp +++ b/src/server/scripts/Kalimdor/tanaris.cpp @@ -51,9 +51,9 @@ class mob_aquementas : public CreatureScript public: mob_aquementas() : CreatureScript("mob_aquementas") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_aquementasAI (pCreature); + return new mob_aquementasAI (creature); } struct mob_aquementasAI : public ScriptedAI @@ -163,9 +163,9 @@ class npc_custodian_of_time : public CreatureScript public: npc_custodian_of_time() : CreatureScript("npc_custodian_of_time") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_custodian_of_timeAI(pCreature); + return new npc_custodian_of_timeAI(creature); } struct npc_custodian_of_timeAI : public npc_escortAI @@ -244,24 +244,24 @@ class npc_marin_noggenfogger : public CreatureScript public: npc_marin_noggenfogger() : CreatureScript("npc_marin_noggenfogger") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(2662)) + if (creature->isVendor() && pPlayer->GetQuestRewardStatus(2662)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -279,7 +279,7 @@ class npc_steward_of_time : public CreatureScript public: npc_steward_of_time() : CreatureScript("npc_steward_of_time") { } - bool OnQuestAccept(Player* pPlayer, Creature* /*pCreature*/, Quest const *quest) + bool OnQuestAccept(Player* pPlayer, Creature* /*creature*/, Quest const *quest) { if (quest->GetQuestId() == 10279) //Quest: To The Master's Lair pPlayer->CastSpell(pPlayer, 34891, true); //(Flight through Caverns) @@ -287,7 +287,7 @@ public: return false; } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) @@ -296,18 +296,18 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(10279) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestRewardStatus(10279)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FLIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(9978, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9978, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(9977, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9977, creature->GetGUID()); return true; } @@ -330,30 +330,30 @@ class npc_stone_watcher_of_norgannon : public CreatureScript public: npc_stone_watcher_of_norgannon() : CreatureScript("npc_stone_watcher_of_norgannon") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(1675, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1675, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(1676, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1676, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(1677, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1677, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(1678, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1678, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(1679, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1679, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->CLOSE_GOSSIP_MENU(); @@ -363,15 +363,15 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(2954) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(1674, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1674, creature->GetGUID()); return true; } @@ -403,25 +403,25 @@ class npc_OOX17 : public CreatureScript public: npc_OOX17() : CreatureScript("npc_OOX17") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == Q_OOX17) { - pCreature->setFaction(113); - pCreature->SetFullHealth(); - pCreature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - DoScriptText(SAY_OOX_START, pCreature); + creature->setFaction(113); + creature->SetFullHealth(); + creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + DoScriptText(SAY_OOX_START, creature); - if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17::npc_OOX17AI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17::npc_OOX17AI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_OOX17AI(pCreature); + return new npc_OOX17AI(creature); } struct npc_OOX17AI : public npc_escortAI @@ -506,25 +506,25 @@ class npc_tooga : public CreatureScript public: npc_tooga() : CreatureScript("npc_tooga") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_TOOGA) { - if (npc_toogaAI* pToogaAI = CAST_AI(npc_tooga::npc_toogaAI, pCreature->AI())) + if (npc_toogaAI* pToogaAI = CAST_AI(npc_tooga::npc_toogaAI, creature->AI())) pToogaAI->StartFollow(pPlayer, FACTION_TOOG_ESCORTEE, pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_toogaAI(pCreature); + return new npc_toogaAI(creature); } struct npc_toogaAI : public FollowerAI { - npc_toogaAI(Creature* pCreature) : FollowerAI(pCreature) { } + npc_toogaAI(Creature* creature) : FollowerAI(creature) { } uint32 m_uiCheckSpeechTimer; uint32 m_uiPostEventTimer; diff --git a/src/server/scripts/Kalimdor/teldrassil.cpp b/src/server/scripts/Kalimdor/teldrassil.cpp index dc53fbebb70..f2356614aee 100644 --- a/src/server/scripts/Kalimdor/teldrassil.cpp +++ b/src/server/scripts/Kalimdor/teldrassil.cpp @@ -48,25 +48,25 @@ class npc_mist : public CreatureScript public: npc_mist() : CreatureScript("npc_mist") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest) { if (pQuest->GetQuestId() == QUEST_MIST) { - if (npc_mistAI* pMistAI = CAST_AI(npc_mist::npc_mistAI, pCreature->AI())) + if (npc_mistAI* pMistAI = CAST_AI(npc_mist::npc_mistAI, creature->AI())) pMistAI->StartFollow(pPlayer, FACTION_DARNASSUS, pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_mistAI(pCreature); + return new npc_mistAI(creature); } struct npc_mistAI : public FollowerAI { - npc_mistAI(Creature* pCreature) : FollowerAI(pCreature) { } + npc_mistAI(Creature* creature) : FollowerAI(creature) { } void Reset() { } diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp index 7fea778a055..ed92eb7f59e 100644 --- a/src/server/scripts/Kalimdor/the_barrens.cpp +++ b/src/server/scripts/Kalimdor/the_barrens.cpp @@ -51,23 +51,23 @@ class npc_beaten_corpse : public CreatureScript public: npc_beaten_corpse() : CreatureScript("npc_beaten_corpse") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF +1) { - pPlayer->SEND_GOSSIP_MENU(3558, pCreature->GetGUID()); - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3558, creature->GetGUID()); + pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_LOST_IN_BATTLE) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_LOST_IN_BATTLE) == QUEST_STATUS_COMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CORPSE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(3557, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3557, creature->GetGUID()); return true; } @@ -101,29 +101,29 @@ class npc_gilthares : public CreatureScript public: npc_gilthares() : CreatureScript("npc_gilthares") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_FREE_FROM_HOLD) { - pCreature->setFaction(FACTION_ESCORTEE); - pCreature->SetStandState(UNIT_STAND_STATE_STAND); + creature->setFaction(FACTION_ESCORTEE); + creature->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_GIL_START, pCreature, pPlayer); + DoScriptText(SAY_GIL_START, creature, pPlayer); - if (npc_giltharesAI* pEscortAI = CAST_AI(npc_gilthares::npc_giltharesAI, pCreature->AI())) + if (npc_giltharesAI* pEscortAI = CAST_AI(npc_gilthares::npc_giltharesAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_giltharesAI(pCreature); + return new npc_giltharesAI(creature); } struct npc_giltharesAI : public npc_escortAI { - npc_giltharesAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_giltharesAI(Creature* creature) : npc_escortAI(creature) { } void Reset() { } @@ -186,26 +186,26 @@ class npc_sputtervalve : public CreatureScript public: npc_sputtervalve() : CreatureScript("npc_sputtervalve") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { - pPlayer->SEND_GOSSIP_MENU(2013, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2013, creature->GetGUID()); pPlayer->AreaExploredOrEventHappens(6981); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(6981) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SPUTTERVALVE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -227,9 +227,9 @@ class npc_taskmaster_fizzule : public CreatureScript public: npc_taskmaster_fizzule() : CreatureScript("npc_taskmaster_fizzule") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_taskmaster_fizzuleAI(pCreature); + return new npc_taskmaster_fizzuleAI(creature); } struct npc_taskmaster_fizzuleAI : public ScriptedAI @@ -343,9 +343,9 @@ class npc_twiggy_flathead : public CreatureScript public: npc_twiggy_flathead() : CreatureScript("npc_twiggy_flathead") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_twiggy_flatheadAI (pCreature); + return new npc_twiggy_flatheadAI (creature); } struct npc_twiggy_flatheadAI : public ScriptedAI @@ -416,13 +416,13 @@ public: { if (AffrayChallenger[i]) { - Creature* pCreature = Unit::GetCreature((*me), AffrayChallenger[i]); - if (pCreature) { - if (pCreature->isAlive()) + Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]); + if (creature) { + if (creature->isAlive()) { - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pCreature->setDeathState(JUST_DIED); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + creature->setDeathState(JUST_DIED); } } } @@ -432,12 +432,12 @@ public: if (BigWill) { - Creature* pCreature = Unit::GetCreature((*me), BigWill); - if (pCreature) { - if (pCreature->isAlive()) { - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pCreature->setDeathState(JUST_DIED); + Creature* creature = Unit::GetCreature((*me), BigWill); + if (creature) { + if (creature->isAlive()) { + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + creature->setDeathState(JUST_DIED); } } } @@ -455,14 +455,14 @@ public: for (uint8 i = 0; i < 6; ++i) { - Creature* pCreature = me->SummonCreature(NPC_AFFRAY_CHALLENGER, AffrayChallengerLoc[i][0], AffrayChallengerLoc[i][1], AffrayChallengerLoc[i][2], AffrayChallengerLoc[i][3], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); - if (!pCreature) + Creature* creature = me->SummonCreature(NPC_AFFRAY_CHALLENGER, AffrayChallengerLoc[i][0], AffrayChallengerLoc[i][1], AffrayChallengerLoc[i][2], AffrayChallengerLoc[i][3], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); + if (!creature) continue; - pCreature->setFaction(35); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pCreature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); - AffrayChallenger[i] = pCreature->GetGUID(); + creature->setFaction(35); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); + AffrayChallenger[i] = creature->GetGUID(); } Wave_Timer = 5000; Challenger_checker = 1000; @@ -477,8 +477,8 @@ public: { if (AffrayChallenger[i]) { - Creature* pCreature = Unit::GetCreature((*me), AffrayChallenger[i]); - if ((!pCreature || (!pCreature->isAlive())) && !Challenger_down[i]) + Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]); + if ((!creature || (!creature->isAlive())) && !Challenger_down[i]) { DoScriptText(SAY_TWIGGY_FLATHEAD_DOWN, me); Challenger_down[i] = true; @@ -493,34 +493,34 @@ public: if (AffrayChallenger[Wave] && Wave < 6 && !EventBigWill) { DoScriptText(SAY_TWIGGY_FLATHEAD_FRAY, me); - Creature* pCreature = Unit::GetCreature((*me), AffrayChallenger[Wave]); - if (pCreature && (pCreature->isAlive())) + Creature* creature = Unit::GetCreature((*me), AffrayChallenger[Wave]); + if (creature && (creature->isAlive())) { - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pCreature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); - pCreature->setFaction(14); - pCreature->AI()->AttackStart(pWarrior); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); + creature->setFaction(14); + creature->AI()->AttackStart(pWarrior); ++Wave; Wave_Timer = 20000; } } else if (Wave >= 6 && !EventBigWill) { - if (Creature* pCreature = me->SummonCreature(NPC_BIG_WILL, -1722, -4341, 6.12f, 6.26f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 480000)) + if (Creature* creature = me->SummonCreature(NPC_BIG_WILL, -1722, -4341, 6.12f, 6.26f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 480000)) { - BigWill = pCreature->GetGUID(); - //pCreature->GetMotionMaster()->MovePoint(0, -1693, -4343, 4.32f); - //pCreature->GetMotionMaster()->MovePoint(1, -1684, -4333, 2.78f); - pCreature->GetMotionMaster()->MovePoint(2, -1682, -4329, 2.79f); - pCreature->HandleEmoteCommand(EMOTE_STATE_READYUNARMED); + BigWill = creature->GetGUID(); + //creature->GetMotionMaster()->MovePoint(0, -1693, -4343, 4.32f); + //creature->GetMotionMaster()->MovePoint(1, -1684, -4333, 2.78f); + creature->GetMotionMaster()->MovePoint(2, -1682, -4329, 2.79f); + creature->HandleEmoteCommand(EMOTE_STATE_READYUNARMED); EventBigWill = true; Wave_Timer = 1000; } } else if (Wave >= 6 && EventBigWill && BigWill) { - Creature* pCreature = Unit::GetCreature((*me), BigWill); - if (!pCreature || !pCreature->isAlive()) + Creature* creature = Unit::GetCreature((*me), BigWill); + if (!creature || !creature->isAlive()) { DoScriptText(SAY_TWIGGY_FLATHEAD_OVER, me); EventInProgress = false; @@ -566,7 +566,7 @@ public: struct npc_wizzlecrank_shredderAI : public npc_escortAI { - npc_wizzlecrank_shredderAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_wizzlecrank_shredderAI(Creature* creature) : npc_escortAI(creature) { m_bIsPostEvent = false; m_uiPostEventTimer = 1000; @@ -688,20 +688,20 @@ public: } }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_ESCAPE) { - pCreature->setFaction(FACTION_RATCHET); - if (npc_escortAI* pEscortAI = CAST_AI(npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI, pCreature->AI())) + creature->setFaction(FACTION_RATCHET); + if (npc_escortAI* pEscortAI = CAST_AI(npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_wizzlecrank_shredderAI(pCreature); + return new npc_wizzlecrank_shredderAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp index 5a4380e0f70..295b1baee09 100644 --- a/src/server/scripts/Kalimdor/thousand_needles.cpp +++ b/src/server/scripts/Kalimdor/thousand_needles.cpp @@ -54,24 +54,24 @@ class npc_kanati : public CreatureScript public: npc_kanati() : CreatureScript("npc_kanati") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_PROTECT_KANATI) { - if (npc_kanatiAI* pEscortAI = CAST_AI(npc_kanati::npc_kanatiAI, pCreature->AI())) + if (npc_kanatiAI* pEscortAI = CAST_AI(npc_kanati::npc_kanatiAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest, true); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_kanatiAI(pCreature); + return new npc_kanatiAI(creature); } struct npc_kanatiAI : public npc_escortAI { - npc_kanatiAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_kanatiAI(Creature* creature) : npc_escortAI(creature) { } void Reset() { } @@ -142,27 +142,27 @@ class npc_lakota_windsong : public CreatureScript public: npc_lakota_windsong() : CreatureScript("npc_lakota_windsong") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_FREE_AT_LAST) { - DoScriptText(SAY_LAKO_START, pCreature, pPlayer); - pCreature->setFaction(FACTION_ESCORTEE_LAKO); + DoScriptText(SAY_LAKO_START, creature, pPlayer); + creature->setFaction(FACTION_ESCORTEE_LAKO); - if (npc_lakota_windsongAI* pEscortAI = CAST_AI(npc_lakota_windsong::npc_lakota_windsongAI, pCreature->AI())) + if (npc_lakota_windsongAI* pEscortAI = CAST_AI(npc_lakota_windsong::npc_lakota_windsongAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_lakota_windsongAI(pCreature); + return new npc_lakota_windsongAI(creature); } struct npc_lakota_windsongAI : public npc_escortAI { - npc_lakota_windsongAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_lakota_windsongAI(Creature* creature) : npc_escortAI(creature) { } void Reset() { } @@ -227,27 +227,27 @@ class npc_paoka_swiftmountain : public CreatureScript public: npc_paoka_swiftmountain() : CreatureScript("npc_paoka_swiftmountain") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_HOMEWARD) { - DoScriptText(SAY_START, pCreature, pPlayer); - pCreature->setFaction(FACTION_ESCORTEE); + DoScriptText(SAY_START, creature, pPlayer); + creature->setFaction(FACTION_ESCORTEE); - if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI, pCreature->AI())) + if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_paoka_swiftmountainAI(pCreature); + return new npc_paoka_swiftmountainAI(creature); } struct npc_paoka_swiftmountainAI : public npc_escortAI { - npc_paoka_swiftmountainAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_paoka_swiftmountainAI(Creature* creature) : npc_escortAI(creature) { } void Reset() { } @@ -299,7 +299,7 @@ class npc_plucky : public CreatureScript public: npc_plucky() : CreatureScript("npc_plucky") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) @@ -312,18 +312,18 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_SCOOP) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_P, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(738, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(738, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_pluckyAI(pCreature); + return new npc_pluckyAI(creature); } struct npc_pluckyAI : public ScriptedAI @@ -430,9 +430,9 @@ class npc_enraged_panther : public CreatureScript public: npc_enraged_panther() : CreatureScript("npc_enraged_panther") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_enraged_pantherAI(pCreature); + return new npc_enraged_pantherAI(creature); } struct npc_enraged_pantherAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/thunder_bluff.cpp b/src/server/scripts/Kalimdor/thunder_bluff.cpp index 23ceb40313e..f671f450408 100644 --- a/src/server/scripts/Kalimdor/thunder_bluff.cpp +++ b/src/server/scripts/Kalimdor/thunder_bluff.cpp @@ -42,33 +42,33 @@ class npc_cairne_bloodhoof : public CreatureScript public: npc_cairne_bloodhoof() : CreatureScript("npc_cairne_bloodhoof") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_SENDER_INFO) { pPlayer->CastSpell(pPlayer, 23123, false); - pPlayer->SEND_GOSSIP_MENU(7014, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7014, creature->GetGUID()); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(925) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HCB, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO); - pPlayer->SEND_GOSSIP_MENU(7013, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7013, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_cairne_bloodhoofAI (pCreature); + return new npc_cairne_bloodhoofAI (creature); } struct npc_cairne_bloodhoofAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/ungoro_crater.cpp b/src/server/scripts/Kalimdor/ungoro_crater.cpp index 3abbf92e77e..36e31d8e86e 100644 --- a/src/server/scripts/Kalimdor/ungoro_crater.cpp +++ b/src/server/scripts/Kalimdor/ungoro_crater.cpp @@ -54,22 +54,22 @@ class npc_ame : public CreatureScript public: npc_ame() : CreatureScript("npc_ame") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_CHASING_AME) { - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, false, pPlayer->GetGUID()); - DoScriptText(SAY_READY, pCreature, pPlayer); - pCreature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + CAST_AI(npc_escortAI, (creature->AI()))->Start(false, false, pPlayer->GetGUID()); + DoScriptText(SAY_READY, creature, pPlayer); + creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); // Change faction so mobs attack - pCreature->setFaction(113); + creature->setFaction(113); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_ameAI(pCreature); + return new npc_ameAI(creature); } struct npc_ameAI : public npc_escortAI @@ -180,13 +180,13 @@ class npc_ringo : public CreatureScript public: npc_ringo() : CreatureScript("npc_ringo") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_A_LITTLE_HELP) { - if (npc_ringoAI* pRingoAI = CAST_AI(npc_ringo::npc_ringoAI, pCreature->AI())) + if (npc_ringoAI* pRingoAI = CAST_AI(npc_ringo::npc_ringoAI, creature->AI())) { - pCreature->SetStandState(UNIT_STAND_STATE_STAND); + creature->SetStandState(UNIT_STAND_STATE_STAND); pRingoAI->StartFollow(pPlayer, FACTION_ESCORTEE, pQuest); } } @@ -194,14 +194,14 @@ public: return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_ringoAI(pCreature); + return new npc_ringoAI(creature); } struct npc_ringoAI : public FollowerAI { - npc_ringoAI(Creature* pCreature) : FollowerAI(pCreature) { } + npc_ringoAI(Creature* creature) : FollowerAI(creature) { } uint32 m_uiFaintTimer; uint32 m_uiEndEventProgress; diff --git a/src/server/scripts/Kalimdor/winterspring.cpp b/src/server/scripts/Kalimdor/winterspring.cpp index 7650c20a0a2..389f464e6c9 100644 --- a/src/server/scripts/Kalimdor/winterspring.cpp +++ b/src/server/scripts/Kalimdor/winterspring.cpp @@ -48,30 +48,30 @@ class npc_lorax : public CreatureScript public: npc_lorax() : CreatureScript("npc_lorax") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(3759, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3759, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(3760, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3760, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(3761, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3761, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(3762, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3762, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - pPlayer->SEND_GOSSIP_MENU(3763, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3763, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->CLOSE_GOSSIP_MENU(); @@ -81,15 +81,15 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(5126) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -105,24 +105,24 @@ class npc_rivern_frostwind : public CreatureScript public: npc_rivern_frostwind() : CreatureScript("npc_rivern_frostwind") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetReputationRank(589) == REP_EXALTED) + if (creature->isVendor() && pPlayer->GetReputationRank(589) == REP_EXALTED) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -140,29 +140,29 @@ class npc_witch_doctor_mauari : public CreatureScript public: npc_witch_doctor_mauari() : CreatureScript("npc_witch_doctor_mauari") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, 16351, false); + creature->CastSpell(pPlayer, 16351, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestRewardStatus(975)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HWDM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(3377, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3377, creature->GetGUID()); }else - pPlayer->SEND_GOSSIP_MENU(3375, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3375, creature->GetGUID()); return true; } -- cgit v1.2.3