From dcb7082277447c21b11c4a1d59f105fa342c172e Mon Sep 17 00:00:00 2001 From: pete318 Date: Sat, 25 Jul 2015 16:34:19 +0000 Subject: Map local guids 6.x -> 3.3.35: Implemented: https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7 https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717 https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8 * This adds separate (per map) guid sequences depending on object type * Ported map object container from cmangos/mangos-wotlk@a2d396e * Added type container visitor for TypeUnorderedMapContainer * Implemented helper function to erase unique pairs from multimap containers * Moved object storage of all objects except players and transports to map level * Added containers linking database spawn id with creature/gameobject in world * Renamed DBTableGuid to spawnId * Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables * Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update * Added new function to return but not increment guid * Adjusted .debug loadcells to show low guid in map before/after load * Added debug messages for creature spawn/destroy, for map guid debugging * Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed. --- src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Kalimdor') diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index ab2e82171f1..427d4bae217 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -272,7 +272,7 @@ public: if (killer->GetGUID() == legoso->GetGUID() || (group && group->IsMember(killer->GetGUID())) || - killer->GetGUIDLow() == legoso->AI()->GetData(DATA_EVENT_STARTER_GUID)) + killer->GetGUID().GetCounter() == legoso->AI()->GetData(DATA_EVENT_STARTER_GUID)) legoso->AI()->DoAction(ACTION_LEGOSO_SIRONAS_KILLED); } } @@ -370,7 +370,7 @@ public: { if (quest->GetQuestId() == QUEST_ENDING_THEIR_WORLD) { - SetData(DATA_EVENT_STARTER_GUID, player->GetGUIDLow()); + SetData(DATA_EVENT_STARTER_GUID, player->GetGUID().GetCounter()); Start(true, true, player->GetGUID(), quest); } } -- cgit v1.2.3