From 3bba8d50b176ddbf69b89af81d5c2440c2f8ab90 Mon Sep 17 00:00:00 2001 From: Carbenium Date: Sun, 26 Jul 2020 20:44:07 +0200 Subject: Core/WorldObject: Remove non-std::chrono SummonCreature overload Remove TempSummon* SummonCreature(uint32 entry, Position const& pos, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0, uint32 vehId = 0, uint32 spellId = 0); (cherry picked from commit a41f599be72ccc88b13c1cf725f20cee4a5335d7) --- src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Maelstrom') diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp index 0176eb7941d..8ae80f93c8b 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp @@ -214,7 +214,7 @@ public: void SummonRupture(Unit* caster, Position pos) { - Creature* rupture = caster->SummonCreature(NPC_RUPTURE, pos, TEMPSUMMON_TIMED_DESPAWN, 2500); + Creature* rupture = caster->SummonCreature(NPC_RUPTURE, pos, TEMPSUMMON_TIMED_DESPAWN, 2500ms); if (!rupture) return; @@ -251,7 +251,7 @@ public: return; for (uint8 i = 0; i < vehicle->GetAvailableSeatCount(); i++) - if (Creature* summon = caster->SummonCreature(NPC_BOUNCER_SPIKE, caster->GetPosition(), TEMPSUMMON_TIMED_DESPAWN, 10000)) + if (Creature* summon = caster->SummonCreature(NPC_BOUNCER_SPIKE, caster->GetPosition(), TEMPSUMMON_TIMED_DESPAWN, 10s)) summon->EnterVehicle(caster, i); } -- cgit v1.2.3