From 7eb4512eee5fc04994e2aa55126ccc97a8393506 Mon Sep 17 00:00:00 2001 From: Duarte Duarte Date: Thu, 1 Dec 2016 01:51:07 +0000 Subject: Scripts: Minimize duplicated enum names in header files (#18346) This reduces the number of cache resets with the Zapcc compiler Standard followed is instance/raid TLA + DataTypes/CreaturesIds/etc --- src/server/scripts/Maelstrom/Stonecore/stonecore.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/scripts/Maelstrom') diff --git a/src/server/scripts/Maelstrom/Stonecore/stonecore.h b/src/server/scripts/Maelstrom/Stonecore/stonecore.h index 1e7d605bc27..17795d9f292 100644 --- a/src/server/scripts/Maelstrom/Stonecore/stonecore.h +++ b/src/server/scripts/Maelstrom/Stonecore/stonecore.h @@ -21,7 +21,7 @@ #define SCScriptName "instance_stonecore" #define DataHeader "SC" -enum DataTypes +enum SCDataTypes { // Encounter States/Boss GUIDs DATA_CORBORUS, @@ -44,7 +44,7 @@ enum DataTypes DATA_STONECORE_TELEPORTER_2, }; -enum Misc +enum SCMisc { ACTION_CORBORUS_INTRO, ACTION_SLABHIDE_INTRO, -- cgit v1.2.3