From 82fce41852d1b4bfde660a41eac71d037e45eead Mon Sep 17 00:00:00 2001 From: Carbenium Date: Mon, 27 Jul 2020 00:25:18 +0200 Subject: Core/WorldObject: Replace non-std::chrono SummonGameObject overloads Also fix intended despawn time of GOs used by the "Engineering a Disaster" quest (cherry picked from commit 8642aaaf9268364454b409db7eb62f31210e6d6c) --- src/server/scripts/Maelstrom/Stonecore/stonecore.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Maelstrom') diff --git a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp index c02632284aa..cfc60d7b494 100644 --- a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp @@ -317,7 +317,7 @@ class spell_sc_twilight_documents : public SpellScriptLoader void SpawnGameObject(SpellEffIndex /*effIndex*/) { if (WorldLocation* loc = GetHitDest()) - GetCaster()->SummonGameObject(GAMEOBJECT_TWILIGHT_DOCUMENTS, *loc, QuaternionData::fromEulerAnglesZYX(loc->GetOrientation(), 0.0f, 0.0f), 7200); + GetCaster()->SummonGameObject(GAMEOBJECT_TWILIGHT_DOCUMENTS, *loc, QuaternionData::fromEulerAnglesZYX(loc->GetOrientation(), 0.0f, 0.0f), 2h); } void Register() override -- cgit v1.2.3