From 921235b3e9af0d72c49035016065552a7b34d9ca Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 7 May 2018 17:45:09 +0200 Subject: Core/Misc: Fixed rotation of many gameobjects summoned in tol barad, garrison and various scripts --- src/server/scripts/Maelstrom/Stonecore/stonecore.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/scripts/Maelstrom') diff --git a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp index 118797395d1..893fd8becb3 100644 --- a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp @@ -345,7 +345,7 @@ class spell_sc_twilight_documents : public SpellScriptLoader void SpawnGameObject(SpellEffIndex /*effIndex*/) { if (WorldLocation* loc = GetHitDest()) - GetCaster()->SummonGameObject(GAMEOBJECT_TWILIGHT_DOCUMENTS, *loc, QuaternionData(), 7200); + GetCaster()->SummonGameObject(GAMEOBJECT_TWILIGHT_DOCUMENTS, *loc, QuaternionData::fromEulerAnglesZYX(loc->GetOrientation(), 0.0f, 0.0f), 7200); } void Register() override -- cgit v1.2.3