From b453e124231a90321fe79fbf3a62acdcfa54a691 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 4 Jun 2017 01:00:45 +0200 Subject: Core/Game: Include cleanup part 5 * ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster --- src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp | 3 +++ src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp | 1 + src/server/scripts/Maelstrom/Stonecore/stonecore.cpp | 1 + 3 files changed, 5 insertions(+) (limited to 'src/server/scripts/Maelstrom') diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp index ce6a3d77411..841d6199452 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp @@ -18,6 +18,8 @@ #include "ScriptMgr.h" #include "DynamicObject.h" #include "InstanceScript.h" +#include "MotionMaster.h" +#include "MoveSplineInit.h" #include "ObjectAccessor.h" #include "Player.h" #include "ScriptedCreature.h" @@ -25,6 +27,7 @@ #include "SpellScript.h" #include "stonecore.h" #include "Vehicle.h" +#include enum Spells { diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp index a9beb1b5421..a10b9b23661 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp @@ -19,6 +19,7 @@ #include "GameObject.h" #include "InstanceScript.h" #include "Map.h" +#include "MotionMaster.h" #include "ScriptedCreature.h" #include "Spell.h" #include "SpellScript.h" diff --git a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp index 26c42183c93..12198d931ab 100644 --- a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp @@ -18,6 +18,7 @@ #include "ScriptMgr.h" #include "GameObject.h" #include "InstanceScript.h" +#include "MotionMaster.h" #include "ObjectMgr.h" #include "Player.h" #include "ScriptedCreature.h" -- cgit v1.2.3