From 0750b7f8455df39a64462636ca296c6f2aa2b048 Mon Sep 17 00:00:00 2001 From: ModoX Date: Thu, 6 Apr 2023 01:01:02 +0200 Subject: Core/Creature: Implemented sparring with max health percent thresholds (#27198) Co-authored-by: Ovah --- src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/server/scripts/Northrend') diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp index b6809ef5f08..f4d3db39bf7 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp @@ -1151,11 +1151,6 @@ class npc_thorim_pre_phase : public CreatureScript thorim->AI()->DoAction(ACTION_INCREASE_PREADDS_COUNT); } - bool ShouldSparWith(Unit const* target) const override - { - return !target->GetAffectingPlayer(); - } - void DamageTaken(Unit* attacker, uint32& damage, DamageEffectType /*damageType*/, SpellInfo const* /*spellInfo = nullptr*/) override { // nullify spell damage -- cgit v1.2.3